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Location NFSCars » Need For Speed: Hot Pursuit » Cars CurrentLocationMcLaren F1 GTR Modified

McLaren F1 GTR ModifiedReport

  • Brand: McLaren
    more by this brand
  • Class: A
  • Uploaded By: The Onager
  • Approved By: Mike Geise

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Description

Hi guys! this is an NFS4 conversion/modification of the McLaren F1 GTR.


-Added new driver.

-Customizable colors.

-Full Grid playable.

-Class: A.

-Polies: 3488.

-Serial Number: 108.

-Sound: The more accurate for race cars, created by me.

-Number of colors: 10.

-All NFS languages are supported.

-Top Speed: 473 Km/H with the best car tuning (i included in the ZIP file an image of the best Car tuning
for this car).

More details in the Readme file.

Enjoy it!!

The Onager

20 Comments (Add Comment)

1 3/10/2008 6:28:26 PM
Rally Master

Why do the tires look like they have no tread?

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2 3/10/2008 10:34:27 PM
KrazyBoy

The lights are special.

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3 3/13/2008 3:55:27 AM
KrazyBoy

how do you make the lights?

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4 3/14/2008 3:01:31 PM
The Onager

I modelled the lights with ZModeller.

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5 3/29/2008 4:33:05 PM
The Onager

hey Krazyboy, thanks for the additional screenshots!!! You can capture more big screenshots in 800x600 resolution, simply go to graphics options.

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6 4/14/2008 6:59:22 AM
KrazyBoy

Erm..., how to make a spoiler? I wanted to make a RX-7 like NFS Prostreet.

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7 4/14/2008 2:15:23 PM
The Onager

With ZModeler, or u can extract the spoiler from the NFS3 Mercedes CLK - GTR.

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8 4/20/2008 2:36:36 PM
mr.t_1

i don't like the stripe

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9 4/21/2008 3:09:24 PM
The Onager

Ok...

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10 4/25/2008 7:23:02 AM
KrazyBoy

Thank you, i know to edit the body of car. But I still need help with spoiler. I will upload a Fantasy TurboDevil soon.

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11 4/25/2008 2:56:27 PM
DJMantis

TurboDevil? I'd like to see that :mrgreen:

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12 4/26/2008 5:28:16 AM
KrazyBoy

Its unimaginable, now editing performance(unbelievable performance)

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13 4/27/2008 12:44:46 AM
DJMantis

Krazy: Whoh whoa whoa man. Please don't make the prformance unrealistic. 300mph is okay, but those 999999999kph monsters are deeply uncool.

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14 4/27/2008 2:02:18 AM
KrazyBoy

omg, i only know make unrealistic performance, that is the high technology like the drafters, but this will have more HORRIBLE performance.

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15 4/28/2008 2:12:46 PM
The Onager

Yeah DJ, i hate the 99999999 kph performance, better 430 kph, included in some of my conversions.

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16 4/28/2008 2:47:19 PM
The Onager

@KrazyBoy: This is the method that i was used before modeling parts of cars, for example, to extract a part of a car, like the spoiler of the Mercedes CLK GTR, first eliminated all vertices, except those of the spoiler, then save it as nfs4 fce file, opened the file with the program FCE Finish, then just save this part as FFP, by clicking on "parts". Open the file nfs4 FCE that contain the car to which he would integrate the spoiler using the same program, then importing the spoiler, which was as a FFP, to map should go to "mapping" select all triangles of spoiler , Select "edit" will appear textures, you must accommodate the triangles depending on who should show texture. Now the spoiler can be accommodated in the same program, then save it and open the ZModeler, to unite the body and the spoiler you must first select only the two parts (Spoiler and body), make sure you do not select the tires of your car, now continues in this sequence the menu:

Create>> Objets>> UniteSelected

Select all parts, your car will turn red, now click on either part of your car, you'll be asked to bear the union name, I recommend that the names ": HB" click on "accept" the 2 parts have now remained united, exports it as "nfs4 FCE File" the program will ask to you "Set default colors from Chevrolet?" click Yes, Centre it now using the program "FCE Center" by Addict, now only relocate the colors using CARCAD, save as NFS3 FCE File, import it to your VIV file and ready.

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17 4/30/2008 8:01:15 AM
KrazyBoy

THANKS!!! But, my ZModeler always have problem, that stop my work, quite angry.

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18 4/30/2008 8:07:55 AM
KrazyBoy

That TurboDevil had some bugs...

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19 4/30/2008 11:50:07 AM
The Onager

In the Zmodeler/Plugins folder find a file called "MultipleFilesExport.zmp" delete it, and ZModeler will can import u file.

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20 7/3/2008 12:00:39 PM
Drift King 1991

Sweet F1! I d/l this one quite a while ago. Love it. Hey, can I do a little mod of this car? Nothing tasteless, just some mild body mods, graphics change, and some performance tuning. Are you cool with that?

I did read the readme, I'm just asking to avoid any conflict.

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