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April 6, 2009, 5:07 a.m.
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Porsche 550 Spyder '54-55
Need For Speed Porsche Unleashed
Author
egorOgr
more by egorOgr
more by egorOgr
Photos
Description
Porsche 550 was first introduced in October 1953 at the Paris Motor Show.
It was Porsche's first official race car.
550 Spyder was shaped and improved during 1953-1954. And around 90 cars were built by 1956
(78 were available for the public), when new 550A was introduced.
This car is the '54 Porsche 550 Spyder in two variants:
1. with wide windscreen;
2. with narrow windscreen;
Car was powered by 1.5 L engine, which produced 110 bhp. Trasmission was 4-speed gearbox.
Features:
-accurate bodywork, interior, rims and engine 3d model and textures
-changeable exterior and interior color
-trim package
-visual damage
-showcase photographs and data
-openable doors, hood and trunk
-lights
-racing numbers
Installation:
-extract FEData, GameData and SaveData to your Porsche unleashed installation folder, e.g.:
C:\Program Files\Electronic Arts\Need For Speed - Porsche 2000 (or Porsche Unleashed)
-start the game and load 550 profile
-you can turn on/off racing numbers by editing "..\GameData\CarModel\spd550_1.tpg"(for the car with narrow windscreen)
and "..\GameData\CarModel\spd550_2.tpg"(for the car with wide windscreen):
*to turn off numbers add ";" in front of "racedecal=1" string (i.e. ";racedecal=1");
*to turn on numbers remove ";" from the string(i.e. "racedecal=1");
Note:You can copy this car to your own profile with a help of Car-suite.
Credits:
-arushan for making possible to add completely new cars to nfs5
-creators of nfs5 tools: nfs5carpartseditor, fileeditor, CarSuite, fshtool,
simedit…
-All who have contributed into nfs5 convertion wiki
-Gerhard` for license plate and racing numbers tutorial
Author: egorOgr
email: egor_work@yahoo.com
It was Porsche's first official race car.
550 Spyder was shaped and improved during 1953-1954. And around 90 cars were built by 1956
(78 were available for the public), when new 550A was introduced.
This car is the '54 Porsche 550 Spyder in two variants:
1. with wide windscreen;
2. with narrow windscreen;
Car was powered by 1.5 L engine, which produced 110 bhp. Trasmission was 4-speed gearbox.
Features:
-accurate bodywork, interior, rims and engine 3d model and textures
-changeable exterior and interior color
-trim package
-visual damage
-showcase photographs and data
-openable doors, hood and trunk
-lights
-racing numbers
Installation:
-extract FEData, GameData and SaveData to your Porsche unleashed installation folder, e.g.:
C:\Program Files\Electronic Arts\Need For Speed - Porsche 2000 (or Porsche Unleashed)
-start the game and load 550 profile
-you can turn on/off racing numbers by editing "..\GameData\CarModel\spd550_1.tpg"(for the car with narrow windscreen)
and "..\GameData\CarModel\spd550_2.tpg"(for the car with wide windscreen):
*to turn off numbers add ";" in front of "racedecal=1" string (i.e. ";racedecal=1");
*to turn on numbers remove ";" from the string(i.e. "racedecal=1");
Note:You can copy this car to your own profile with a help of Car-suite.
Credits:
-arushan for making possible to add completely new cars to nfs5
-creators of nfs5 tools: nfs5carpartseditor, fileeditor, CarSuite, fshtool,
simedit…
-All who have contributed into nfs5 convertion wiki
-Gerhard` for license plate and racing numbers tutorial
Author: egorOgr
email: egor_work@yahoo.com
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