View Full Version : Offical car list and NEW DRM.
09-28-2008, 08:15 PM
The Offical car list for NFS-UC is out.
This is the last straw. And it has broken the camels back.
It is Offical that I will "NOT" be wasting my hard earned money
on this Title. 12 Lousy Cars most of which will probably
be FUBAR'd by EA anyway.
As a Side note I was debating wether or not to buy this upcoming
NFS title due to the new DRM anti Piracy protection that's going to
be part of the game. Limited to 3 installation activations then being
forced to buy another copy for a new serial cd key. That by itself
kills my interest in the title.
09-28-2008, 08:21 PM
So, do you even read any news posts anywhere, or do you just take bits and pieces and create your own theories?
Those are only 12 cars that have been Officially Announced so far.
There will be over 50 cars. EA is releasing a few each week or two, just to keep interest flowing, rather than dumping all information at once, then leaving a long dry spell of no information at all.
as for DRM, Dont like it? Dont play it. Simple.. DRM only affects those who pirate.
09-28-2008, 08:25 PM
DRM only affects those who pirate.
False. I've installed certain games over 3 times. Luckily, they didn't use DRM. Besides, with a simple call, they'll likely allow you an extra installation.
09-28-2008, 08:32 PM
Its not a discussion of whether or not it will entirely stop pirating, its just another obstacle to jump., this just secures cd keys a little more. You cannot go and bring the game to your friends place, let him install it using your CD key (which you wouldn't anyways), and play it there. How often do users actually install a game more than 3 times in a course of playing it thoroughly?
09-28-2008, 11:43 PM
I take offense at the insinuation that I pirate games!! Espically NFS. I have Purchased Every NFS Title since NFS3. I have also not played the last 2 NFS titles Online because of the double blind matchmaking. BTW My previous Post does NOT list all of the reasons I will be passing on this title but it does list 2 of the Deal Breakers. Over the past Few years My Expectations for NFS have gone down each and every year to the point where I am no longer surprised at how bad it is getting. I have become a cynic where the NFS titles are concearned and have yet to be pleasantly surprised. I have also seen First Hand how the Type of "Anti-Pirateing" Mesures described in my previous post screwed over a friend of mine who bought a recent title and had problems with it.
I do a Format and Clean Install of Windows once every 6 months to clean out the clutter and garbage that usually builds up. Basically a Maintaince thing. That gives a game title with this sort of protection scheme on it a max life of 2 years on my machine. I still Play much older titles than that as well. I do not have a large budget for computer games. at the most I buy between 1 to 3 titles a year. 1 of those titles is usually the annual purchase of NFS.
I will not Spend my money on a title with such a short time limit on it. There are some games on my system that are PRE Windows XP that I still enjoy playing. So if you want to "Label" me a pirate for not wanting to deal with something that will drive "paying" customers away go right ahead. I have said my peace.
I have also Posted because I guess I Stupidly thought other people would want to know about it only to get labeled as a pirate by a forum mod. Guess I was wrong.
09-29-2008, 02:19 AM
Sinister, I'll have to disagree with you on the point about DRM.
All it will do is reduce casual piracy (the forementioned installing a game on a mates computer, which in my experience has about a 60-80% chance of them liking it enough that they'll go and buy a copy, thus increasing sales by 1 per person doin this...)
DRM hurts customers more, as pirates tend to hack out the offending code.
In fact, the best quote I know comes from the guys who made Galactic Civilisations:
Customers are not pirates.
09-29-2008, 02:25 AM
What only 3 times? That means i only get to change my mobo 3 times or else the game is byebye!
09-29-2008, 06:54 AM
I never insinuated or claimed to call you a pirate. Get over it. I was speaking generally.
I have a game that allows only a total of 5 installations, I have yet to use 2.
You mentioned 'two' dealbreakers, but you ignored the fact about there being more than only 12 cars eliminating that one already.
Your choice to purchase undercover is all your own, but it is suggested you at least RENT the game once it is out so you can at least give a proper review rather than ignoring the game entirely.
Feedback of a game, either good or bad, is better for business, as it helps to give information on what gamers want.
If you dont play it, you cannot give a genuine reliable opinion. If person A says its crap, but person B and C enjoy it and play it 16 hours a day for a week, each giving their own reviews, who would you listen to?
Mr. Sting Ray
09-29-2008, 08:14 AM
I'm sure it will be cracked. Hell, I install and uninstall games on a regular basis, and if I'm modding and something goes a little screwy, I have to reinstall. I think it's bullshit.
09-29-2008, 08:21 AM
Oh it WILL be cracked. Anyone care to tell me of one game that hasn't been? HMMMMMMM?!?!?
09-29-2008, 10:57 AM
I do not have a TV box to rent the game for. The Only TV box console I do have will not have the game made for it. as I do not have the budget to Purchase an X360 or a PS3, Renting the game is not an option for me. It was not my intention of comming off sounding like an @ss. I do however want my entertainment $$$$$ to last which is something that will not happen with this sort of protection. Imagine if NFS4 had this sort of protection on it. Nobody would be playing that title today and there are people out there that are still playing that title. I happen to be 1 of them.
I just want it to last for a few years. If you have problems with it you may have to uninstall and then re-install multiple times just to get it working properly which will kill all the allowable activations. Also As ShaunaWyong above said. If you Upgrade your Mobo and more than likely your cpu with it, the title will be history. I want my games to last a little longer than that.
09-29-2008, 01:39 PM
Ugh I hope they dont implement the DRM.... I remember reinstalling carbon and most wanted ATLEAST 3 times before getting it to work properly... Also I do like to reformat my comp every year or so. Implementing DRM will kill sales for sure.
09-29-2008, 02:51 PM
eehhh... i'll get it for 360...:)more simple
nice (fraction of a) carlist!
09-29-2008, 03:44 PM
reminds me im stupid, since 2 weeks saturn has pro street for xbox360 for 15 euro instead of 30, and i still didnt get it :/
Mr. Sting Ray
09-29-2008, 07:59 PM
I have to post this from an EA forum because it is so close to how I feel. The gentleman is 17 years older, but we have the same history. Even going back to the Commodore 64, Amiga, and PC. Thats a lot of years EA, you and I together, until now. No previous DRM of yours ever prevented me from buying a title before, none. EA, you really should have a customer registration system that shows how long people have been with you, and what games and how many they bought from you. Maybe only then you will realize that maybe we are putting everyone into the same basket here. You know, I may just get my digital camera out, and lay out all the EA titles even back to the days of floppies that I bought. Maybe an image will get the point across where a million words havent.
.................................................. .................................................. .................................................. .................................................. ..........................
> I'm a 41 year old gamer who has bought numerous
> titles from Electronic Arts all the way back to the
> original Archon on the Commodore Amiga back
> when EA was just a small company run by Trip Hawkins.
> That was back in 1982 and I was 15 at the time. In
> the 26 years since I've spent countless thousands of
> dollars on EA games for the Amiga, PC, and various
> consoles. I've watched over the years as the copy
> protection became more and more intrusive while doing
> nothing to actually stop the pirates, but the games
> were good and the copy protection not much more than
> an annoyance so I spent the money and enjoyed myself.
> It's safe to say that I'm a long-standing fan of EA
> and many of the titles they've put out. Red
> Alert and its sequel remain two of my all-time
> favorite RTS games and I was eagerly looking forward
> to playing the latest installment when it is
> Electronic Arts, however, has decided to reward my
> (literally) decades-long loyalty by making use of one
> of the more problematic DRM systems available. These
> days I make my living as a PC support specialist and
> there are various legitimate programs, such as
> Process Explorer, which may or may not run properly
> if I have SecuROM installed on my systems. SecuROM
> said this was an attempt to stop people from hacking
> their DRM system, but considering that Spore
> was cracked and on the Bittorrent sites almost a
> week before its release it doesn't seem to be
> stopping the hackers. In fact the only people being
> inconvenienced by this DRM system are legitimate
> customers who have paid for the software. You've
> already admitted that even if it works fine without
> conflict for the vast majority of your customers
> there's still likely to be a subsection who run into
> problems. I believe you called that "Life Happens" in
> your original post. What a great attitude to take
> with your paying customers. It was enough to get me
> to take the time to register an account just so I
> could let you know how I feel about it.
> I'm done being treated like a criminal in order to
> use the software I've paid for. I did not purchase
> Bioshock despite being a fan of the original
> System Shocks because of SecuROM, I did not
> purchase Mass Effect for the same reason, I
> also haven't purchase Spore in spite of
> following its development since its announcement, and
> I won't be purchasing Red Alert 3 for the same
> reasons. I don't care how many copies you allow me to
> install before I need to call your support line. I'm
> testing software and OS installs all the time which
> means I'm restaging my PC on a regular basis which
> means it won't be long before I have to start calling
> and explaining why I need a 5th, 6th, 7th... 20th
> reinstall to some poor sap on the phone. Meanwhile
> Joe Pirate Boy is able to enjoy his copy as much as
> he wants and reinstall it as much as he wants without
> having to call anyone.
> There are three of us in my family who were dieing to
> play Spore so much so that we would've spent
> $150 for three copies of the game just so we wouldn't
> have to wait for one person to stop playing before
> someone else could start, but now its not going to
> happen. I still play my copy of Red Alert 2
> some eight years after it was released and it still
> installs just fine without any need for an Internet
> connection or calling someone up on the phone. Will I
> be able to do that with Red Alert 3 in 8
> years? Will you still have registration servers
> running for it and someone sitting by a phone ready
> to grant me my 130th install? Will you release a
> patch at some point that removes the DRM so that
> nonsense won't be necessary?
> In summary: Explain to me why I should spend $50 just
> so I can be treated like a criminal?
10-01-2008, 08:43 AM
Let's wait for someone to crack it. :P
And just for bringing up, the DRM system had make controversy in Spore.
Spore uses a modified version of the controversial digital rights management (DRM) software SecuROM as copy prevention, which requires authentication upon installation and when online access is used. This system was announced after the originally planned system met opposition from the public, as it would have required authentication every ten days. Additionally, EA released the game under a policy by which the product key of an individual copy of the game would only be authenticated on up to three computers. In response to customer complaints, this limit was raised to five computers. After the activation limit has been depleted, EA Customer Service will reset the activation count on a case-by-case basis.
As a result of the protection scheme, around 90% of the reviews on Amazon.com, nearly 3000 individual reviews, have given Spore one star, the lowest rating. Electronic Arts cited SecuROM as a "standard for the industry", and Apple's iPod song DRM policy as justification for the control method. Former Maxis developer Chris Harris labeled the DRM a "screw up" and a "totally avoidable disaster".
The SecuROM software was not mentioned in the Software license agreement versions of the game purchased online. An EA spokesperson stated that "we don't disclose specifically which copy protection or digital rights management system we use [...] because EA typically uses one license agreement for all of its downloadable games, and different EA downloadable games may use different copy protection and digital rights management.”
Despite the use of DRM, Spore has been cracked, bypassing the copy protection mechanism. The game was illegally distributed over BitTorrent file sharing protocol four days before its retail release, and has been downloaded over 500,000 times - and is now on its way to becoming the most pirated game in history.
In response to reaction over Spore's DRM, Frank Gibeau, president of EA games, announced that maximum install limit would be increased from 3 to 5 and that it would be possible to de-authorize and move installations to new machines, citing the need to adapt their policy to accommodate their legitimate customers.
On September 22, 2008, a global class action law suit was filed against EA, regarding the DRM in Spore, complaining about EA not disclosing the existence of SecuROM, and addressing how SecuROM runs with the nature of a rootkit, including how it remains on the hard drive even after Spore is uninstalled. A copy of the filed complaint can be read in full here (http://www.courthousenews.com/2008/09/23/Spore.pdf).