a mysterious man
04-01-2009, 05:43 PM
I've played through Most Wanted a few times, and played through Carbon with each car type, so I decided to pick up Undercover for more high speed, illegal street racing. I skipped Pro Street because it didn't follow the traditional NFS formula.
The most jarring thing I've discovered about Undercover is the awkward controls. I play on PC with the keyboard (laptop gamer), and that worked amazingly well for my previous two titles. But when I started up Undercover, the controls fell absolutely jerkish.
The two GLARING examples are:
1. Simple Turns - In MW and Carbon, turning (outside of sharp, and hairpin curves) meant holding down the throttle while turning, and when I finished the turn and let up the turn key (A or D) the car would 'ease' back into a straight line. NOW, in Undercover, the car jerks back and forth using this method.
2. On sharp and Hairpin turns - does it seem to anyone else that using the handbreak to drift on turns very unrealistic and fast compared to previous titles? I mean you just whip around 180 like the car has no weight. Not sure if I'm explaining this one very well.
Is there anyway to more closely emulate the feel of MW and Carbon, or am I going to have to learn these new controls and freak out whenever I go back to older titles?
The most jarring thing I've discovered about Undercover is the awkward controls. I play on PC with the keyboard (laptop gamer), and that worked amazingly well for my previous two titles. But when I started up Undercover, the controls fell absolutely jerkish.
The two GLARING examples are:
1. Simple Turns - In MW and Carbon, turning (outside of sharp, and hairpin curves) meant holding down the throttle while turning, and when I finished the turn and let up the turn key (A or D) the car would 'ease' back into a straight line. NOW, in Undercover, the car jerks back and forth using this method.
2. On sharp and Hairpin turns - does it seem to anyone else that using the handbreak to drift on turns very unrealistic and fast compared to previous titles? I mean you just whip around 180 like the car has no weight. Not sure if I'm explaining this one very well.
Is there anyway to more closely emulate the feel of MW and Carbon, or am I going to have to learn these new controls and freak out whenever I go back to older titles?