View Full Version : Need for Speed: Criterion Project Rumored discussion.


Sinister
05-21-2010, 11:12 AM
Discuss Speculations and Rumors here.

RuubW
05-21-2010, 12:03 PM
Okay interesting.

Okay so most people will know Criterion develops the Burnout games. Do you guys think the new NFS will be a little like those? I mean, the crashing, damage, takedowns etc.

Sir Tristan
05-21-2010, 12:24 PM
Okay interesting.

Okay so most people will know Criterion develops the Burnout games. Do you guys think the new NFS will be a little like those? I mean, the crashing, damage, takedowns etc.

I don't think so, No. They are entirely different franchises and blending them together would insult both names.

There's a tiny possibility they might end up making a remake of old NFS's, because they are running out of ideas, so if they just did that, they could earn some publicity.


But have you noticed there was no talk at all of this mysterious project nor there is any hint of what could happen:

Many NFS games were richer (not necessarily better) renditions of original games to repeat the success (Road Challenge/High Stakes did this, and it was a richer AND better game than Hot Pursuit), sometimes overshadowing the pioneer (Underground 2! it lost all of UG's atmosphere yet it got so much more noticed out there, with its unnecessary clutter), sometimes continuing the game because of a lack of ideas (Carbon). Sometimes reviving a pretty good idea more maturely (Shift). Sometimes reviving an older type of game and failing (Undercover - but it's general opinion, because I quite liked it).

What now? This is really not easy to speculate...

GTR
05-21-2010, 01:07 PM
I hate to see:

A copy of Burnout Paradise, with slightly improved graphics or physics, and low detailed cars.
A game without damage.
A game with a dumb overly emphasized storyline.

I'd love to see:

A game with real cars, good physics and graphics, and damage. Just generally thought out and perfected to exceed all expectations. At least something that'll stand up to the hype that EA will undoubtedly create for it.

Aileron
05-21-2010, 01:48 PM
I hate to see:

A copy of Burnout Paradise, with slightly improved graphics or physics, and low detailed cars.
A game without damage.
A game with a dumb overly emphasized storyline.

I'd love to see:

A game with real cars, good physics and graphics, and damage. Just generally thought out and perfected to exceed all expectations. At least something that'll stand up to the hype that EA will undoubtedly create for it.
I agree. Also I would like to see a game with free roam but without stupid options like "Jump to Safe house/event/car lot"... etc. What's the use of GPS then?

CLR-AMG
05-21-2010, 02:28 PM
Some say it'll be Hot Pursuit 3. Remember though, we've seen what happened with ''bringing back the classic NFS feeling'': this is what was said about NFS Most Wanted. Just bringing cops back in the game doesn't make it a good game.

Shift was ok, but I'm not sure what to expect of this new NFS. E3 will tell I think.

Sir Tristan
05-21-2010, 04:45 PM
I think Free Roam is a shit idea overall.

Destroyed Underground (racers roamin around non-stop racing destroyed the feeling of the events being elitely secret) and diversity of tracks (no longer can you see sequoias in Redwood Forest and some Tropical stuff later, and the Mediterranean in the same game - HP2).

In UG1, tracks were in the same city but each 'Underground Mode' event felt like another day, like THE special occasion for all racers to see (at least in the neighbouring areas). All secret, and the adrenaline... OMG (just having a basic city layout enabled many different attractions)! In U2 I felt like races were, even on HARD mode, muddled and plodding through.

UG1 did NOT reflect real tuner scene. But it had its own climate, never repeated in ANY bloody game, and the last game to repeat its underground climate would be UG2.

That's all IMhO, of course.




For me, an ideal NFS would have 4 'storylines'.

ONE free-roam city. Hell, they could re-use Tri-City Bay and give it night/day cycle, with true benefits of free roam like hidden challenges. Oh, and add a separate little city with industrial shit and a Chinatown.

Now, 4 different types of racing (start a new game for each one).

The Underground - one community of racers. Fixed number of them (like 50 racers overall), fixed names and rides which you see change gradually race after race. If you proper pwn one, they get a less powerful car and mean less. Cops never give attention - night time and risk caused only to the daredevils in the 500bhp imports jumpin bridges and runnin railway stops.

The Road racers - HP3/HS2

The Track Racers - Shift.

The Wheelmen/crews - Carbon/UC

Sinister
05-21-2010, 07:47 PM
For me, an ideal NFS would have 4 'storylines'.

ONE free-roam city. Hell, they could re-use Tri-City Bay and give it night/day cycle, with true benefits of free roam like hidden challenges. Oh, and add a separate little city with industrial shit and a Chinatown.

So something like Delivering a 'Jaguar' to Cho-yu-suun.


Now, 4 different types of racing (start a new game for each one).

The Underground - one community of racers. Fixed number of them (like 50 racers overall), fixed names and rides which you see change gradually race after race. If you proper pwn one, they get a less powerful car and mean less. Cops never give attention - night time and risk caused only to the daredevils in the 500bhp imports jumpin bridges and runnin railway stops.


I would recommend adding the highway battle (Undercover) and Speed Challenges (ProStreet) into it, so if you crash, you lose, no reset button. Adding Pink slip racing to the mix would make you spend less money on the ricing, and more on the performance.


The Road racers - HP3/HS2

Cops are targeting specific members of the Underground, paying them off or outrunning have different rewards.
If you pay them off, they leave you alone for a specific pre-deterimined amount of time. If you choose to run, you will not have the option to bribe them in the future.


The Track Racers - Shift.

Bring your car to the Friday night showdown at the local drag strip, or go to a weekend drifting competition held by a local garage. Using the Career to earn money to buy your own garage, and hosting races yourself, using tools to allow racers to design tracks for such. Basic Background elements would be interchangable, as well as inside the course, it's all 'drop blocks'

The Wheelmen/crews - Carbon/UC
Use this in conjunction with multiplayer, you can utilize your crew against other rivals in races, duels, and taking out police to getaway, earning respect merits larger garages for your crew's safe house. If you want to use a crew car, you can.

3ni_2nr
05-21-2010, 09:02 PM
Between Sinister and Sir Tristian, thats would I would like to see.

On the other hand, Criterion built a stable game engine that looked great, ran great and was not power hungry or glitchy. I's surely place the responsibility of the new NFS in their capable hands. Someone is doing something right at EA.

Sir Tristan
05-22-2010, 09:02 AM
Sinister, this is exactly what I mean.

Each group would have a different relationship with the cops.

Crews & Wheelmen would be running away and destroying half the city to do so, you could be in a crew and help out more bossy people, and work your way up in wheelmanship and eventually coordinate a whole crew of cars.
This could involve coordinating your people against cops (escorting stolen cars? diamonds? you bloody name it, but there would unrealistically be no guns or cutscenes of serious violence, keep it 12+), choosing cars for other crewmen, designing your own livery, having a whole lot of choice in employing people who have their own driving style and photo, yet no stupid storyline (just a Bio). Those wheelmen could have different levels of skill and would come from each of the 'racing communities', so you could turn a lone-wolf blacklister or a honourable street-racer into your criminal shit. After a certain bounty level, street racers and road racers would refuse to race ya. Huge money won/stolen, huge money lost on car repairs/crewmen bailouts/your own bailouts from BUSTS.

Underground Racers would be Underground - so they wouldn't really have nothin' to do with crew/wheelman people, because they do their thing away from nosey eyes. Runnin' 200km/h through the city at night ONLY, and police don't even get into the place in time. They literally happen during 5 minutes of daredevil powering through cities and next 5 minutes of giving money and a small party for the winner who slowly rolls with triumph with his 500bhp Skyline/Supra/Eclipse/RX-7/350Z, before anyone reports them. Beginners in those races drive compact cars, and examples of characters you could spot - a cultstyle VW with Porsche wheels, a torque-steering-like-a-***** Focus with 300bhp, an MX-5, a pimped yet NOT riced Civic...

Road Racers do not race on the streets of the city (yet they can roam them and piss the cops off) but on international tracks.
You do own a car and can modify it in a performance & aero way (TechArt Porsches, ABT Audis, BRABUS), and choose a whole lot of stuff before you buy new (browse through all 17 versions of 911 for example, choose interior and wheels).
BUT, Tournaments are carried out with not-owner-driven cars (organised by rich crew bosses?). You get to choose a car. There would be loads of those tournaments, each with a different climate and atmosphere. One could be little hairdressers' cars like Merc SLK, BMW Z4, Porsche Boxster, Audi TT through maybe some French town and roads, another could be Alpine mountains with winter-warriors (4x4s like super-SUVs but also 4-wheel-drive sports cars - the former could take rougher shortcuts), tropical sunset or mediterranean paradise with open-top/targa cars...
IMPORTANT. road racers' relation with cops - friendly banter and quite drastic measures like from old NFS. Funny lines when stopped, tickets (you can get those if you stop politely)... opportunity to redeem yourself in Be The Cop, while earning your cop-friend more donut-time... :D - like fighter pilots of 1st World War - they were enemies but knew each other and were really friends (like knights).
2 tournament types - Road Rally Challenge (no cops; drivers from there also visit legit races); Hot Pursuit (those guys are rich and friends with cops anyways)



Think about it. In HP2 they made such cool challenges... 'Make X vs Make Y showdown', 'Touring Car competition'... I would add like 'Autobahn Aristocracy Tournament' etc.

And Being The Cop could mean coordinating a team/obeying orders just as Crews but with different options.
Cop Units could be made so cool. A lighter, nimble car to catch up with you, cruisers which await en route so the other cars don't lose you (albeit they're slow so only serve as eyeballs for a short time), fat-*** car/SUV to ram you... that makes a maximum of 5 cars in a heat-5 level race. The cops would use subtle technique and would have a similar level of durability as the player. Roadblocks wouldn't be as easy as in latest games - they'd cause chaos like in HP2 - your car spins, other cars fall into it, oldschool mayhem which can really turn tables around.



And an option for opponents to get BUSTED.

RedTwentyFour
05-22-2010, 11:05 AM
the only thing i know for sure is that it will be CRITS first game with licensed cars. are we all level about that?

Jesusv
05-22-2010, 11:47 AM
I think it should have option to turn off storyline mode. I really dont like the storylines from recent NFS titles. I know last time EA tried bringing back old style with NFS HP2 it didnt go as good, i actually bought that game for Xbox back in 2002 and it was good i enjoy it. There was no BS story just racing. It had potential but lacked qualities that previous titles had and thats how its been for awhile. They all seem to lack things older games had.

What i would like to see in next NFS game:
*Be the cop mode for single and multiplayer races
*Dashboard view camera (older NFS games had it so why cant the new ones have it too?)
*Since cars use bodykits this days can damage be increased beyond paint scratches? I want to see doors, hoods, wishields, wings, bumpers all fall off. I know there might be issues with that because car companies dont want their cars to get smashed in videogames. But it would be nice, maybe some made up cars as bonus that can be smashed would be cool.
*Weather/terrain make racing weather for day, night, raining, snowing, and dirt.
*I would like it if NFS just went back to its roots and had only exotic cars because thats what it is about. I want to race a $200,000 Ferrari not a $40,000 350z. I want to experience something i cant in real life because its too expensive.
*Environment that can be smashed a bit more, i know with latest NFS titles we seen stuff that can be knocked down to bring cops to stop when they are chasing you. I think more destructible things should be added.
*Be able to own all cars at sametime, like i seen with most titles there is always a limit how many you can have in your garage. But why? Why cant we own all cars at sametime?



Another idea to pitch in is, a remake of NFS Porsche Unleashed but maybe this time make it NFS Ferrari Unleashed? Have similar concept with cars racing from different eras, upgradeable parts, add cops into it more not just for factory story, and add bunch of Ferraris. If you make that game i would buy it for sure.

Sinister
05-22-2010, 12:00 PM
This could involve coordinating your people against cops (escorting stolen cars? diamonds? you bloody name it, but there would unrealistically be no guns or cutscenes of serious violence, keep it 12+)

Anything that has to do with criminal activity, (gambling aka pinkslips included) will increase the games ESRB rating to a minimum of "T" which may not be what EA wants. The next time I get a chance to talk to the developers face to face, I'll be sure to include some of these ideas.

Sir Tristan
05-22-2010, 02:01 PM
The next time I get a chance to talk to the developers face to face, I'll be sure to include some of these ideas.

You're great!

Again, my most important notions in a nutshell, purified. -
*smaller police force but more effective (either both player and them have damage or theyre indestructible and follow the same physics as the player), using proper tactics
*inclusion of international tracks which do NOT exclude the freeroam environment (could be teleported from a location), but are not included IN it.
*taking care of opponent cars - making them stock in Tournaments in which you get a stock car and hand-tuning them for story modes (done in UG1 and Undercover; worked well)
*basically showing different racing styles/cultures NFS represented in the past titles - like, "What kind of driver are YOU?", a bit like shift but you have to choose the levelling, can't up all 4 racing styles. Maybe just add a cop career that would be just as sexy as all racer guys? Sorta thing they do in All Points Bulletin, showing that cops can be cool too (good publicity?)

AJ_Lethal
05-22-2010, 02:09 PM
*I would like it if NFS just went back to its roots and had only exotic cars because thats what it is about. I want to race a $200,000 Ferrari not a $40,000 350z.

That would be FAIL. NFS always appealed to every taste, man.

Sir Tristan
05-22-2010, 02:49 PM
That would be FAIL. NFS always appealed to every taste, man.

Though I'm an old NFS fan, I agree - everyone, fans of all aspects should be appealed to - but NOT at the same time! Different game modes for everyone.


But think, High Stakes/Road Challenge had BMW Z3 and a Mercedes SLK. Not even a SLK 55. Or SLK 32. Or SLK 280. But a little SLK 230.

D00mBringer
05-22-2010, 03:09 PM
I would like it if NFS just went back to its roots and had only exotic cars because thats what it is about. I want to race a $200,000 Ferrari not a $40,000 350z. I want to experience something i cant in real life because its too expensive.
NFS R&T car list:
Class A
* Lamborghini Diablo VT
* Ferrari 512TR

Class B
* Chevrolet Corvette
* Dodge Viper
* Porsche 911
Class C

* Honda NSX
* Mazda RX-7
* Toyota Supra

What i would like to see in next NFS game:
* exotic landscapes(especially mountains)
* differnt weather mods(especially snow)
* mix of highways and euro-style streets

*smaller police force but more effective (either both player and them have damage or theyre indestructible and follow the same physics as the player), using proper tactics
* more fastandfurious-like storyline. Customizable garage, work, relationships.

Japanfanatic
05-22-2010, 05:08 PM
But think, High Stakes/Road Challenge had BMW Z3 and a Mercedes SLK. Not even a SLK 55. Or SLK 32. Or SLK 280. But a little SLK 230.

Just because there wasn't any higher displacement engine back then! SLK230 was the top-of-the-line model.

Sir Tristan
05-22-2010, 05:49 PM
Just because there wasn't any higher displacement engine back then! SLK230 was the top-of-the-line model.


Yeah, I know. Just stating that NFS didn't always feature cars from the top shelf!

AgentRoo
05-23-2010, 01:01 AM
Can we please have a decent number of tiers this time?

The tier system of C, PS and UC has been too stretched - that is, there are too many cars in a tier for reasonable balance.

Also, I think that the tier should be derived from perfomance, not power.

Sir Tristan
05-23-2010, 05:07 AM
Can we please have a decent number of tiers this time?


No, please no tiers again. Each race should have cars suited to yours power- and weight-wise, default. Or I don't want to hear about similarly powered cars that can't race each other because of abstract and subjective Tiers that are chosen by people who may offend many car-fans.

Carbon and ProStreet FAILed with the tiers completely. In UC it was ok but an Audi R8 (just the V8) was on a higher tier than a Porsche GT2! And an SLR was below Nissan GT-R!

Ugh... remember Carbon where a Brera could easily catch up with a DB9, while a DB9 couldn't keep up with a 350Z? Or even a Cayman S unable to keep up with a 350Z (same market class, idiots!).
Or an RX-7 that can't even race Skylines and Supras - a disgrace to Mazda's name!
Remember a Gallardo and Murcielago in the same class (the point in a Murci then was...)?


Though instead of tiers, I'd give each car tags (and levels in them), like: lightweight; Grand Tourer; sports car; tuned car; SUV; supercar; stripped streetlegal racer; drivetrain-wise (4wd, rwd/mr, fwd); layout-wise (front-engine, mid-engine, rear-engine, mid-front-engine).
Each of those would have its own tiers (5?)

Ferrari California - Grand Tourer tier 4, Sports car tier 3, convertible. Thus this car can compete with a Porsche 911 Turbo S Cabriolet (convertible GT), or indeed an Aston DB9.

Audi S4 - Grand Tourer tier 3, Sports Sedan tier 2 (an A4 3.0 TDI could be a tier 1), 4wd, 4door. This gives it an opportunity to face other medium performance saloons/coupés like 335i, C 350, Passat R36/CC 3.6 V6, etc etc.

BMW M3 - Sports Car tier 2, can be convertible, can be a Grand Tourer. Could face either Porsche 911 Carrera and Audi R8 or an Audi RS5 and Mercedes E coupé 63 AMG.

Touareg R50 V10 TDI - SUV tier 2 (out of 3); competes with Cayenne S, Q7 4.2 TDI or FSI, ML/GL 500, BMW X5 4.8i etc - mid-performance SUVs. Can also enter a 4wd grand tourer race, thus placing itself on par with a Panamera 4S, Audi S6 or BMW 550i xDrive. Tier 3 would just be absolute monsters like Cayenne Turbo S, X5 M, Q7 V12 TDI, ML63 AMG...

AJ_Lethal
05-23-2010, 05:49 AM
IMO the tier system should be based on the power-to-weight ratio

123k
05-23-2010, 06:55 AM
imho
it will give you feeling like original nfs
i meant
it make you feel drive a real car.. (i think the devloper must cooperate with automotive magazine)

give it showcase, video, details of car
---------------------------------
but i think it would be great if...umm...
if you watch red line movie, i think you'll get my point ^^

sorry for my bad english

Myojinoir
05-23-2010, 07:53 AM
What i`d like to see is a step back to the older NFS games.
Something that has the Evolution mode of NFS PU, but in a little shorter period, like from 80`s to 2010. Something that has the tournament system of NFS HP2, only with more races and types (like circuits, sprints, i`ve nothing against drift, knockouts, speedtrap, timeattack and shit, police evasion and so on) - To have a reason to own more than 3 cars throughout the entire game. Something that has the feeling of NFS HS when you drive the cars. Something that has more than 120 different cars + bonus unlockable cars. Car damage that affects the driving, no automatic fixing after the race. Classified cars, by their actual capabilities in the real world - no Civic overtaking a McLaren F1 *Sir Tristians idea is better though*. Oh yeah, no tuning, well, maybe a little but not more than NFS PU offered! Something that has the landscapes of NFS PU, HS, HP, HP2, friggin World Racing 2! Open world. Something that does not get old and boring like NFS Shift, actually scratch that, something that is not of track based races. Something with police as persistant as NFS HP, HP2, with the amounts of police from MW. Viewable, savable replays. No corny, cheezy, whatever, actually NO STORYLINE AT ALL. Test driver option would be cool aswell. LAN multiplayer option, i haven`t seen these for a while now in games.
And finally... something that was originally designed for the PC - PC port! then later converted to consoles in a year or 10, with new unexclusive content coming out for the game to increase the world, add cars at least once per month.

If they ever make that sort of NFS, i`d jizz my pants out of happyness.
If i haven`t named the best options of a NFS game, then i don`t know. Maybe there are more.. add them if you think of any.

Edit: Camera fixes, lately i havent been able to get used to the farther view camera, becasue the car simply reacts either slowly, or the camera is always turning too slowly.

AgentRoo
05-24-2010, 01:16 AM
No, please no tiers again. Each race should have cars suited to yours power- and weight-wise, default. Or I don't want to hear about similarly powered cars that can't race each other because of abstract and subjective Tiers that are chosen by people who may offend many car-fans.

Carbon and ProStreet FAILed with the tiers completely. In UC it was ok but an Audi R8 (just the V8) was on a higher tier than a Porsche GT2! And an SLR was below Nissan GT-R!

TBH, I thought UC had the worst tier assignment (Elise was 1 tier lower than cars it should be competing with, for example), but 4 tiers made it a little more competetive.

But that is why I want a larger number of tiers.

TDU, for example, had 6 tiers for modern cars (couple of classics competed at higher levels as well) with Alfa GT and Golf R32 as the base cars whilst McLaren F1 and Ferrari Enzo at the top end. There was also a 7th class for the less competetive classics.

Sir Tristan
05-24-2010, 03:43 AM
TBH, I thought UC had the worst tier assignment (Elise was 1 tier lower than cars it should be competing with, for example), but 4 tiers made it a little more competetive.

But that is why I want a larger number of tiers.

TDU, for example, had 6 tiers for modern cars (couple of classics competed at higher levels as well) with Alfa GT and Golf R32 as the base cars whilst McLaren F1 and Ferrari Enzo at the top end. There was also a 7th class for the less competetive classics.


I think you're right after all. More tiers is a good solution - provided they get it right.

Though I want cars from maximum 2 tiers apart to be able to race each other. Porsche Boxster would be in a higher tier than Audi TT, yet I'd still like them both to race with an SLK, Z4 and 370Z.

Allure
05-24-2010, 03:52 AM
You know what I'd like?

That when you tune your car, for example, a Golf V R32, you can see which cars you can compete with theoretically, like a list appearing in the performance specs charts and you have a list of theoretic competitors to your car, so you won't do any stupidities like having your Golf race against a Veyron. :P

Sir Tristan
05-24-2010, 04:08 AM
You know what I'd like?

That when you tune your car, for example, a Golf V R32, you can see which cars you can compete with theoretically, like a list appearing in the performance specs charts and you have a list of theoretic competitors to your car, so you won't do any stupidities like having your Golf race against a Veyron. :P

Yeah. VW's 3.2 V6, if turbo'd, can reach 500PS+. Therefore this (or an Audi A3 3.2 V6 S-Line), even stock, could have a race with a stock Porsche Cayman.

But there should still be nice themed races in which you only get to choose from 3 cars that fit in to the grid of 6 or 8 that includes similar cars. Like in HP2.

Allure
05-24-2010, 04:34 AM
Uh huh, and while you're at that, at any racing event you'll have a list of cars participating, and an indicator which shows If your car is capable of racing with that list or If you need to tune your car further or even suggest for more able cars to pull off the race.

Sir Tristan
05-24-2010, 05:30 AM
Uh huh, and while you're at that, at any racing event you'll have a list of cars participating, and an indicator which shows If your car is capable of racing with that list or If you need to tune your car further or even suggest for more able cars to pull off the race.

Yes.

But this gives a whole lot of room for biasing, fanboyism, et cetera... This is very worrying. Therefore, I demand that those are based on the opinions of people like chaps from EVO magazine and CAR magazine in UK. Those have really healthy opinions. Yano, they'd say what cars are 'able' but also their different feel.

So if you choose to race a Carrera S, M3, RS5 and an R8 (all pure and unmodified), they are able enough to race rach other but the feel of the light, purist 911 should be put against cold-blooded brutal force in the overweight and dispassionate RS5, the completely different presentation of driving purity of the M3, and the surgical and balanced R8 which could really compete with a 997.1 911 Turbo. All this should be reflected even more than in Shift, because we don't have to have that much realism. But this should not be conveyed by M3 sliding everywhere, R8 being stiff and RS5 handling like shit (this is the way Carbon would portray it).

Or same-make races. 'The 4S Factor - Finest Porsche Grand Tourers' - 911 Targa 4S v Panamera 4S v new Cayenne S. All 4wd, all grand touring, all N/A. The alpine track should be snowy and feature nice terrain shortcuts for the Cayenne.

Allure
05-24-2010, 05:34 AM
If based on proper facts, comparisons done by official recorded specs and not self-claimed performance figures and whatnot, It wouldn't spawn any fanboyism or biasing.

I wouldn't trust any car magazine as they often are *** lickers to some brands. Just official recorded stats by independent groups. It would put the game to a more balanced feel.

Sir Tristan
05-24-2010, 06:24 AM
I wouldn't trust any car magazine as they often are *** lickers to some brands. Just official recorded stats by independent groups. It would put the game to a more balanced feel.

'Independent groups' could also very well be asslicking.


To prevent asslicking I would ask most experienced journalists from like 3 reputable magazines (Evo, CAR, maybe 'Octane' for older cars), to talk with the developers in-car on different roads (not just silk-smooth tracks) and tell them what they feel, and helping to convey everything.

I think about 3 test-drive days (with dramatically different weight/power that is, like an A5 v RS5) per chassis should be conducted to show the real feeling.

Only 4 tests for a Porsche 911. Carrera (for S just add more power) and 4 (for 4S just add more power; all bodytypes would handle the same), GT3 (for RS just more power and madder) and Turbo (for GT2 just add more power and imagine the RWD).

Allure
05-24-2010, 06:41 AM
Journalists tend to be more asslickers than independent groups and I'd rather want the groups and the organizations than mere car enthusiasts who write articles in magazines and newspapers.

They'd make better comparisons without any bias.

Sir Tristan
05-24-2010, 07:04 AM
Journalists tend to be more asslickers than independent groups and I'd rather want the groups and the organizations than mere car enthusiasts who write articles in magazines and newspapers.

They'd make better comparisons without any bias.

I tend to believe in truth of journalism, it's not like propaganda is being imposed on us.

I love the VAG/Porsche crew - but I seriously do believe the guy who said the RS5 was as fast as an M3 but not as good a drive. Because the specs say it also. Overweight - 1800kg, typical Audi understeer (although Audi didn't let him take the ESP off - this makes it a not very good comparison admittedly), disconnected steering. Brilliant engine, brilliant chassis which don't fit together very well.

I was hoping for the A5 to be a spiritual successor to a Porsche 944, but it's the opposite. A beautiful grand tourer. (I also hate the silver mirror casings which look like there wasn't enough paint; more shiny would do the trick, or brushed aluminium).

And this opinion, if more journalists and EA agreed, would be shown in the NFS.

In Shift, I was amazed at how well they conveyed the change from an Audi TT to a Camaro - similar power but boy oh boy the Camaro felt more... let's say less Germanically precise, wobbly but NOT a drifting ship that lost steering (as seen in Carbon), interior cam was shaking... here, I seen real attention to detail which really does FEEL like driving it really. So if that was made in a non-track NFS it would suffice.

Allure
05-24-2010, 07:23 AM
Journalism is a big pile of shit. I never read newspapers as they always write the most outstanding crap just to sell more and more newspapers.

I just want realistic feel, outstanding gameplay and graphics alike, realistic damage and sounds and a solid game engine overall to make It a game worth playing.

junior6at
05-25-2010, 01:16 AM
Well I'm already sick of free roaming racing games, only because it restricts you to the same mundane scenery, typically a city. This is one of the reasons why I couldn't stand playing Undercover for more than an hour. And honestly, I really don't enjoy racing around a city with invisible barriers or arrows attempting to outline a track. HP2, PU, and HS had it right imo.

The thing I liked about the old games was having the option to choose tracks that were loosely based on places from different countries. I'm also a sucker for scenic views, so in addition to the usual metropolis (or not have one at all) I'd like to see some country roads, coastal roads, waterfalls, canyons, in other words more nature.

ssj1-goku
06-06-2010, 03:13 AM
Okay I have a good feeling the next NFS game, done by criterion games will be a reincarnation of old school nfs games. The classic ones. The Best ones. TNFS-NFS6 is what im talking about.

Why? Well even though there are countless rumours about Criterion making Hot Pursuit 3 there's something actually legit to add:
-Red Line
-Their Twitter

Why?

Well, Red Line is almost certain to be the NFS we're talking about. EA aquired about 15 new domains for the NFS franchise, one of them being Need For Speed: Redline. Later Criterion added on their twitter the following message:
Red Lining It....
8:58 AM May 18th via web
and later these two:
Game looking very good and sounding very good today.
11:07 AM May 21st via web

All The Way And Making It Pay...
4:20 PM May 18th via web

Its clear they were talking about NFS when they posted the ''Red Lining it'' message.

Its easy to put 2 and 2 together, its almost certain that The next NFS will be named Need For Speed: Red Line.


Now. Anyone seen this? YouTube - Redline official movie trailer (http://www.youtube.com/watch?v=EmYHeNm-Cpc) its a movie with road racing. Thats right, Road racing as in racing trough cities AND on the road with nice scenery (as in, trough a dessert, over a mountain, passing by a forrest etc.). It has cops, and traffic, as well as crashing your EXOTIC car.

Thats right, exotics. The Ferrari Enzo is on the movie's cover. Looks Hot Pursuity too me!


Later on, Criterion was asked what their favoire NFS was at twitter:

KimiSuperstar: @CriterionGames Hey guys, small question! Which NFS and SSX is your fave? Personally Underground and 3 are my fave; this is for a project :D
-Criterion: @Kimisuperstar NFS - the original 3DO game. SSX - it has to be SSX3
about 10 hours ago via web in reply to Kimisuperstar

The original NFS is actually the 2nd prequel to NFS Hot Pursit. (prequel to NFS2).

And later, Criterion was asked the following:

stonecold_316: @CriterionGames Hey guys good luck on your NFS project. I hope the rumors about it being an old school nfs game are true! i love TNFS-HP2 <3
about 6 hours ago via web

the reply: @stonecold_316 Thank! We have a feeling you might like it!
about 6 hours ago via web in reply to stonecold_316

They can't be too revealing, not till E3. That post really adds up perfectly.





I think Need For Speed RED LINE is actually Hot Pursuit 3. Also my opinion is they didnt keep hot pursuit in the name because its an old gen game. They still need to keep the fanchise fresh, but gather the old fans as well (we will recognize it heheh)

Also look at that other thread here at nfscars. Looks like they're attempting a TNFS 2 :D Either way thats epic win.

Myojinoir
06-06-2010, 04:06 AM
As long as the new game has the old NFS career style gameplay. Where you can`t stick to one car for the whole damn game like in the last NFS games, but have to buy a new one for each specific challenge/event. - It`ll be good.

tgomola
06-06-2010, 05:13 AM
I totally agree with ssj1-goku. That's exactly what I'm thinking about the new NFS. I just wanted to mention, that some time ago, they put on their Twitter something like that:

'Red lining it all the way and making it pay' - a return to the original 3DO version of The Need for Speed.

Unfortunately, it seems that this note isn't available now - I think it was just too old and Twitter automatically deleted it. But it looks like a confirmation of everything that ssj1-goku said ;) I do believe we'll get another Hot Pursuit - maybe under a different name, but who cares about names :)

ssj1-goku
06-06-2010, 06:10 AM
yeah tgmola, about the name read the last parts of my post - hot pursuit is an old gen name. Namco Bandai did this with DragonBall Z - Tenkaichi 3. Its a 3rd person fighter for ps2. Now you have the same game, gameplay-wise under a different name for PS3, Raging Blast. Because its not oldgen anymore

tgomola
06-06-2010, 06:39 AM
That's what I said... it may have a different name, but as long as it's an old school NFS - it's OK :)

123k
06-06-2010, 07:00 AM
if it's remake of old school serie

i think it would be cool if the name is

NEED FOR SPEED - Origin XD
or
NEED FOR SPEED - OVER DRIVIN' (my fav name)
or
NEED FOR SPEED (without any sub title)

Sir Tristan
06-06-2010, 07:11 AM
if it's remake of old school serie

i think it would be cool if the name is

NEED FOR SPEED - Origin XD
or
NEED FOR SPEED - OVER DRIVIN' (my fav name)
or
NEED FOR SPEED (without any sub title)



Nah, I'd call it
NFS: Road Challenge. Nice and simple.

ssj1-goku
06-06-2010, 07:21 AM
Wish it was plain and simple: The Need For Speed. Just like the first one.

ssj1-goku
06-06-2010, 09:37 AM
Is "Need For Speed: Hot Pursuit" Criterion's 2010 NFS Title?
Written Wednesday, May 05, 2010 By Dan Webb

Nestled comfortably in the middle of the "One to Watch" category of the Future Publishing run Golden Joystick Awards is a title that may have slipped through the net. A title that has yet to be officially announced.

I am of course talking about EA's upcoming 2010 Need For Speed title, but with a title that seems to suggest that developers Criterion are almost certainly returning to the franchise's roots for its upcoming sequel.

We already know that Criterion is working on the 2010 version of the franchise thanks to an admission from EA Games Label President, Frank Gibeau, and the odd "cryptic" tweet from Criterion.

The Golden Joystick listed Need For Speed: Hot Pursuit suggests the franchise is set to get the reboot that it needed 5 years ago. Better late than never I suppose.

This would fall in line with the Creative Director, Alex Ward's recent - and now deleted tweet that stated, "Red lining it all the way and making it pay" - a return to the original 3DO version of The Need for Speed."

It seems that evidence is mounting for a return to the old skool for the Need For Speed franchise. News that makes us supremely happy. Anyone care to place a wager on an E3 unveiling?

source: http://www.xbox360achievements.org/news/news-5080-Is-

Freak-DS
06-06-2010, 09:44 AM
source: http://www.xbox360achievements.org/news/news-5080-Is-

Nice to hear some rumors about back to the roots, but I wish they'd actually make a High stakes 2 instad of Hot Pursuit 3.

ssj1-goku
06-06-2010, 09:56 AM
well Freak, imo id rather have ANY roots NFS than Underground+ nfs.

High Stakes = Sequel to Hot Pursuit 1. its pretty much the same game. I always found it that way. So I wouldnt be disappointed at all in your place. and IMO Im just too happy. Too happy since Crit's favorite NFS is TNFS. Like mine...

Freak-DS
06-06-2010, 10:21 AM
well Freak, imo id rather have ANY roots NFS than Underground+ nfs.

High Stakes = Sequel to Hot Pursuit 1. its pretty much the same game. I always found it that way. So I wouldnt be disappointed at all in your place. and IMO Im just too happy. Too happy since Crit's favorite NFS is TNFS. Like mine...

Well, in my eyes, NFS 3 was a demo version of NFS 4. But of course, you are right. Rather any roots than Underground + NFS. I just find it weird when they'd do HP 3 since a lot more people play NFS 4 than 3, 3 is in my eyes pretty much dead.

Sir Tristan
06-06-2010, 10:33 AM
Well, in my eyes, NFS 3 was a demo version of NFS 4. But of course, you are right. Rather any roots than Underground + NFS. I just find it weird when they'd do HP 3 since a lot more people play NFS 4 than 3, 3 is in my eyes pretty much dead.

Many view NFS3 as the prologue to NFS4. I agree.

But I think it is very wrong indeed to perceive UG1 as the incomplete version of UG2. Because you HAVE to play UG1 as well as UG2 to get the experience - UG2 does NOT give what UG1 gave and vice versa.

ssj1-goku
06-06-2010, 11:49 AM
Well, in my eyes, NFS 3 was a demo version of NFS 4. But of course, you are right. Rather any roots than Underground + NFS. I just find it weird when they'd do HP 3 since a lot more people play NFS 4 than 3, 3 is in my eyes pretty much dead.

yeah i know. i agree.

in my opinion 3 is dead because 4 is pretty much 3 with better graphics, better physics, etc. thats what i tried to say -> hp is hs demo. yup

ssj1-goku
06-06-2010, 11:51 AM
Many view NFS3 as the prologue to NFS4. I agree.

But I think it is very wrong indeed to perceive UG1 as the incomplete version of UG2. Because you HAVE to play UG1 as well as UG2 to get the experience - UG2 does NOT give what UG1 gave and vice versa.

I never compared the two.In my opinion, UG2 differs from UG1 more than HS differs from HP.

junior6at
06-07-2010, 03:25 AM
NFS3 was still a great game by itself even though NFS4 became the "special edition" version of it. Personally I prefer the music from NFS3.

One of the features that I hope will make a return are the showcases, those were great.

MCO
06-07-2010, 03:42 AM
I hope it will compare too motor city as to high stakes or hot pursuit.


I'm mean the muscle's and tracks should be look cool...just about the graphics..Hot Pursuit Remake like burnout ?? or PS Graphics?? hm...I think HP2 or MCo would hit No. 1 too.

junior6at
06-07-2010, 04:03 AM
I read a post by someone claimed to be associated with Criterion at NFSUnlimited, saying "the Criterion Games 'take' on NFS, will 'tip its hat' to the original game in more than a few ways though."

This was from last year though... check out Alex's post
http://forum.nfsunlimited.net/viewtopic.php?f=139&t=17585

Can anyone tell me who's Alex Ward? Please excuse my ignorance.

tgomola
06-07-2010, 04:31 AM
I think it's one of Criterion's bosses :P

EDIT: I've just read on http://nfsplanet.pl, that the name of the Criterion's NFS will be revealed 14th June at 2 P.M. Los Angeles Time on EA conference.

BTW, the official NFS site has been updated recently. They added info about the classic NFS games. Maybe it's another clue? They want to bring back memories of those games, because the new NFS is going back to its roots? But it's just my speculation.

junior6at
06-12-2010, 04:16 PM
I think it's one of Criterion's bosses :P

EDIT: I've just read on http://nfsplanet.pl, that the name of the Criterion's NFS will be revealed 14th June at 2 P.M. Los Angeles Time on EA conference.

BTW, the official NFS site has been updated recently. They added info about the classic NFS games. Maybe it's another clue? They want to bring back memories of those games, because the new NFS is going back to its roots? But it's just my speculation.
Hmmm, why does EA's booth say Need for Speed: Hot Pursuit Race...:D:D

AJ_Lethal
06-12-2010, 04:39 PM
Hmmm, why does EA's booth say Need for Speed: Hot Pursuit Race...:D:D
Nope. I think it will be called NFS: Hot Pursuit. PURE WIN ATM.

Myojinoir
06-12-2010, 04:50 PM
Guys, hold it in, don`t let it out yet, not until the confirmation at least...
*drools a bucket*

nfslover101
06-12-2010, 07:16 PM
Need For Speed should go back, I have nothing but high hopes because Criterion has gone a looong way with the Burnout series. I could only imagine what they could do if they combined the two.

Japanfanatic
06-13-2010, 03:55 AM
I am excited. Very excited.

Sir Tristan
06-13-2010, 04:58 AM
Nope. I think it will be called NFS: Hot Pursuit. PURE WIN ATM.

Yeah. Hot Pursuit 3 similar to HP2, but with more stuff like Road Challenge 2.

Ezio
06-13-2010, 08:28 AM
I can't understand EA.
After a succesful simulator they take it back to the street racing?
If they fail on this,the series are dead.
I don't like that

AJ_Lethal
06-13-2010, 09:07 AM
I can't understand EA.
After a succesful simulator they take it back to the street racing?
If they fail on this,the series are dead.
I don't like that

Wrong. Criterion is well-known for its uber-awesome Burnout series, so a abject failure is too far to take place.

Ezio
06-13-2010, 10:09 AM
Wrong. Criterion is well-known for its uber-awesome Burnout series, so a abject failure is too far to take place.

Maiby,but you never know.
Even Criterion can fail - everybody can.
I think a smarter decision would be Shift 2

Sir Tristan
06-13-2010, 10:22 AM
Maiby,but you never know.
Even Criterion can fail - everybody can.
I yhink a smarter decision would be Shift 2

Absolutely not. Maybe, but give me a game mode with old tracks and stock cars without liveries.

Ezio
06-13-2010, 10:41 AM
Allright,allright.
I just sayd my opinion.
I don't know what will Criterion make with the serie's but i will play the game no matter what becouse i am a fan of the the NFS.

EvilSonic151
06-13-2010, 10:58 AM
I think it's one of Criterion's bosses :P

EDIT: I've just read on http://nfsplanet.pl, that the name of the Criterion's NFS will be revealed 14th June at 2 P.M. Los Angeles Time on EA conference.

BTW, the official NFS site has been updated recently. They added info about the classic NFS games. Maybe it's another clue? They want to bring back memories of those games, because the new NFS is going back to its roots? But it's just my speculation.

That means it's tommorow. That's awesome can't wait to hear the new title :D

vip3r23
06-13-2010, 02:26 PM
Here's how i want Teh Need 4 sPd (that should be the name. lol) to be.

GT5 with cops :D

The trax should be something like dis:
- In the Alps or some cool road in the mountains; http://commons.wikimedia.org/wiki/File:Austria,_Alps03.JPG
- Autobahn; http://commons.wikimedia.org/wiki/File:Autobahn_Notlandeplatz_A29_Ahlhorn_DoD_DF-ST-85-05075.jpg
- Seaside road on some island; http://commons.wikimedia.org/wiki/File:Ko_Chang_Long_Beach_Road.jpg
- Moar of teh above :P

The carz should be concept cars, race cars (maybe), limited production cars and one-off prototypes. By cars i mean exotic supercars.
Some examples:
- Honda (Acura) HSV-010 > http://www.carbodydesign.com/archive/2010/01/honda-hsv-010-testing/Honda-HSV-010-Spy-Shot-9-lg.jpg
- Porsche 918 > http://www.roadandtrack.com/var/ezflow_site/storage_RT_NEW/storage/images/auto-shows/geneva/porsche-918-spyder-concept/gallery/photo_15/1750532-1-eng-US/porsche-918-press-007_gallery_image_large.jpg
- Zenvo ST1 > http://www.globalmotors.net/wp-content/uploads/2008/12/zenvo-st1-4.jpg
- Hennessey Venom GT > http://www.roadandtrack.com/var/ezflow_site/storage_RT_NEW/storage/images/tests/draft-content/page-38_main/gallery/photo_7/1774431-1-eng-US/hennessey-venom-gt-gal_gallery_image_large.jpg
- Mazda Furai > http://www.caradviceusa.com/wp-content/gallery/galleria/mazda-concept-car-1.jpg
- Aston Martin One-77 > http://www.roadandtrack.com/var/ezflow_site/storage_RT_NEW/storage/images/node_224/gallery384/photo_1/710676-1-eng-US/aston_martin_one-77_-_image_002_gallery_image_large.jpg
- Chevrolet Corvette Centennial > http://www.diseno-art.com/images_3/Corvette_Centennial_concept.jpg
- Citroen Survolt > http://www.diseno-art.com/images_4/Citroen_Survolt_Concept.jpg
- Caparo T1 > http://pictures.topspeed.com/IMG/crop/200903/caparo-t1-climate-1_800x0w.jpg
- Ariel Atom > http://www.arielatom.com/images/gallery/lg/235I7361_Fmed_lg.jpg?phpMyAdmin=216c4b061c7ct4a845 3f8
- Tramontana R > http://image3.examiner.com/images/blog/EXID5826/images/Flickr_side_best%281%29.jpg
- KTM X-Bow > http://www.autofiends.com/wp-content/uploads/2008/07/ktmxbow.jpg
- Pagani Zonda R > http://www.pro-tuning.info/wp-content/gallery1/pagani-zonda-r/pagani-zonda-r-on-track_1.jpg
- Koeniggseg CCXR Trevita > http://www.luxurylaunches.com/entry_images/0909/14/2010-koenigsegg-ccxr-trevita_1.jpg
- Lamborghini Murciélago SuperVeloce > http://www.team-bhp.com/forum/attachments/international-automotive-scene/287155d1266026472-2010-lamborghini-murcielago-lp670-4-superveloce-lambomurcisv_01.jpg
- MB SLR 722 GT > http://www.carmagazine.co.uk/upload/5376/images/rmlslr722gt_4_560.jpg
- Ferrari FXX > http://trstn.com/wp-content/uploads/2009/03/ferrari_fxx_full_of_win2.jpg
- Ferrari-599XX > http://www.carsuk.net/wp-content/gallery/ferrari-599xx/ferrari-599xx-3.jpg
- and so on...

Gameplay wise, i would prefer to see some real tuning/customization or none at all.
And handling should be like in Underground/U2

kthnxbye!

CVPI19
06-16-2010, 01:26 AM
if it's remake of old school serie

i think it would be cool if the name is

NEED FOR SPEED - OVER DRIVIN' (my fav name)


Actually Over Drivin' was Need for Speed's name in Japan starting with the TNFS which also included a Japanese only PSX version with Skylines called Over Drivin' Skyline Memorial, up through High Stakes which was called Over Drivin' IV which first introduced the Skyline GT-R R34 in NFS long before Underground. Then the Japanese started using the Western name begining with Porsche Unleashed.