View Full Version : Gran Turismo 4 screenshots (New Demo pics)


S13DRIFTSPEC
05-02-2003, 04:00 PM
http://forum.granturismo.com/showthread.php?s=&threadid=78431
Scroll down about 1/4 of the page it's the 15th or 16th post.

I'm not sure if it's renders. Could be... Oh yeah 56kers beware the guy who scanned the pics wasn't thinking about us.

******NEW******
Trucks are in the game as well as old muscle cars. Get ready to drool. :eek: 8O
http://forum.granturismo.com/showthread.php?s=&threadid=78821

CodeRed
05-02-2003, 06:28 PM
Bah, you beat me to it 8O

lawrence2002
05-02-2003, 06:38 PM
http://forum.granturismo.com/showthread.php?s=&threadid=78431
Scroll down about 1/4 of the page it's the 15th or 16th post.
Those are UGLY LOOKING PICTURES!!! :angry: I CANT BELIEVE MY NAKED EYES!!! :cry:

[quote=S13DRIFTSPEC]I'm not sure if it's renders.
You know what, those ARE renders... NOT in game pics.

56kers beware the guy who scanned the pics wasn't thinking about us.
Sry 56kers, but I am part of the ANTI-56KERS group... :mrgreen: :eyes:

CodeRed
05-02-2003, 06:42 PM
The pictures are scanned, thats why the quality is bad. As for renders, I dont believe they are renders. It is pretty hard to set up 6 or so cars on the screen at the same time on a road with elevation changes and then add bodyroll/etc. It is easier to use the game itself, as they already at least have the basic physics down - as shown in the VW Lupo training game that is based on the GT4 engine. So IMO those are in-game shots.

S13DRIFTSPEC
05-03-2003, 09:47 AM
Here's a more 56k friendly link.

http://www.the-magicbox.com/game050203d.htm

At E3, May 14th, they will have a fully playable GT4. So that's in 2 weeks I can't wait. :super:

A.KuS
05-05-2003, 04:29 PM
You know what, those ARE renders... NOT in game pics.
I dont believe they are renders. It is pretty hard to set up 6 or so cars on the screen at the same time on a road with elevation changes and then add bodyroll/etc. It is easier to use the game itself, as they already at least have the basic physics down - as shown in the VW Lupo training game that is based on the GT4 engine. So IMO those are in-game shots.
Any more question lawrence?

lawrence2002
05-05-2003, 05:53 PM
You know what, those ARE renders... NOT in game pics.
I dont believe they are renders. It is pretty hard to set up 6 or so cars on the screen at the same time on a road with elevation changes and then add bodyroll/etc. It is easier to use the game itself, as they already at least have the basic physics down - as shown in the VW Lupo training game that is based on the GT4 engine. So IMO those are in-game shots.
Any more question lawrence?
Ya.
-------------------------------------------------------------------------------------
Still, I dont believe they are in- game. Since it is TOO soon for the cars to be put into the game. IMO they didnt finish the devoloping the game engine into the emotoional engine (?). Somehow I dont believe they are IN-game.
About the photos, theyre STILL SO UGLY!!! I CANT BELIEVE THEY ACCUALLY POST THEM!! OMG!!! Y NOT JUST GO BUY A G0D DA M NEW SCANNER!!!!??? :x :angry:

The question: Y not ask Sony Entertianment Divion for info?

CodeRed
05-05-2003, 06:23 PM
You know what, those ARE renders... NOT in game pics.
I dont believe they are renders. It is pretty hard to set up 6 or so cars on the screen at the same time on a road with elevation changes and then add bodyroll/etc. It is easier to use the game itself, as they already at least have the basic physics down - as shown in the VW Lupo training game that is based on the GT4 engine. So IMO those are in-game shots.
Any more question lawrence?
Ya.
-------------------------------------------------------------------------------------
Still, I dont believe they are in- game. Since it is TOO soon for the cars to be put into the game. IMO they didnt finish the devoloping the game engine into the emotoional engine (?). Somehow I dont believe they are IN-game.
About the photos, theyre STILL SO UGLY!!! I CANT BELIEVE THEY ACCUALLY POST THEM!! OMG!!! Y NOT JUST GO BUY A G0D DA M NEW SCANNER!!!!??? :x :angry:

The question: Y not ask Sony Entertianment Divion for info?

Heh, look. The pics ARE from a scanner. The original article is in the magazine called EVO. Too bad it costs almost $10 over here, otherwise I would have bought that issue....
And no, it is not too soon for the cars to be put in. If theyre going to show off the game at E3, the game is pretty much playable by now. You know why? Because E3 is next week (I think).
BTW, PS2's "Emotion Engine" CPU has nothing to do with the game...

Anonymous
05-05-2003, 06:43 PM
hey, this guy has been takin photos of cars lol :super: . The graphics is Awsome on this game, but other than much more detail in the tracks, i don't see much improvment over GT3 :|

TTC
05-06-2003, 03:31 AM
they all look sweet except for the viper, theres something wrong about the lights

Anonymous
05-06-2003, 03:57 AM
Naw, thats just the new viper style coming out. :?

Venom
05-06-2003, 05:11 AM
hey, this guy has been takin photos of cars lol :super: . The graphics is Awsome on this game, but other than much more detail in the tracks, i don't see much improvment over GT3 :|
GT3 already has excellent graphics imo. About the only thing that I could think of that is missing are skid-marks from te cars. :mrgreen:

johnie990
05-06-2003, 05:42 AM
Looks exactly like GT3. I bet that GT4 won't have anything new over GT3 except a couple of new tracks (this Pikes Peak style rally track is the one) and some more textures for the Supra, the Lancer and the NSX.

As for the rumors about 1000 cars in the game (or something like that) here is what I think:
In the NFS4 HOF on this site we have 70 quality cars with mesh (IMO) better than GT3 and with features like dashes, damage, upgrades that GT3 lacks. If we add some quality cars that aren't in the HOF yet and count count the upgrades as individual cars we have at least 100 high quality cars. Let's suppose we had 10 different racing textures for each car. 10x100=1000 cars!!! You see, it's not that hard to create 1000 cars for a game!!! ;-) So it's not a very big deal that GT4 will have so many cars because they will be pretty much the same.

As for the tracks!!!
Let's see how many tracks NFS4 had (only original EA tracks). We have 19 basic tracks. But every track can be mirrored, reversed, weather, night. So we have 2x2X2X2X19=304 tracks!!!! That's the way GT3 (and propably GT4) counts the tracks and it won't be able to reach that number!!!

Long Live NFS4!!!

OK GT3 had great graphics (but NO skidmarks!!! :twisted:) and GT4 will for sure. But IMO this isn't enough for a game. Let's wait till E3. I hope that GT4 will be a true upgrade with better handling (the most important for me), more true physics (GT3 is too arcade and is too easy so I get easily bored), better gameplay, with ferrari, porsche, lambo, with damage, dashes, with better AI and many more... Guess I am asking to much.

S13DRIFTSPEC
05-06-2003, 06:02 PM
People shouldn't judge the game right now it's WAAAAAAYYYYY too early for that. These are only the first screenshots.

Venom
05-06-2003, 06:11 PM
There will never be a GT game with damage unless the auto manufacturers let them make damage. Also the physics in GT3 seemed pretty real to me. The gameplay was aso great imo. And Ferrari, Porsche, McLaren, and Lamborghini will not be in GT4 because of licensing agreements with EA.

CodeRed
05-06-2003, 06:17 PM
Looks exactly like GT3. I bet that GT4 won't have anything new over GT3 except a couple of new tracks (this Pikes Peak style rally track is the one) and some more textures for the Supra, the Lancer and the NSX.

As for the rumors about 1000 cars in the game (or something like that) here is what I think:
In the NFS4 HOF on this site we have 70 quality cars with mesh (IMO) better than GT3 and with features like dashes, damage, upgrades that GT3 lacks. If we add some quality cars that aren't in the HOF yet and count count the upgrades as individual cars we have at least 100 high quality cars. Let's suppose we had 10 different racing textures for each car. 10x100=1000 cars!!! You see, it's not that hard to create 1000 cars for a game!!! ;-) So it's not a very big deal that GT4 will have so many cars because they will be pretty much the same.

As for the tracks!!!
Let's see how many tracks NFS4 had (only original EA tracks). We have 19 basic tracks. But every track can be mirrored, reversed, weather, night. So we have 2x2X2X2X19=304 tracks!!!! That's the way GT3 (and propably GT4) counts the tracks and it won't be able to reach that number!!!

Long Live NFS4!!!

OK GT3 had great graphics (but NO skidmarks!!! :twisted:) and GT4 will for sure. But IMO this isn't enough for a game. Let's wait till E3. I hope that GT4 will be a true upgrade with better handling (the most important for me), more true physics (GT3 is too arcade and is too easy so I get easily bored), better gameplay, with ferrari, porsche, lambo, with damage, dashes, with better AI and many more... Guess I am asking to much.

Tracks: What you say is not true. Although the GT series has used mirrored or reversed tracks, they are not included in the total track count. BTW, in GT3, there was only 1 or 2 tracks with weather, so I doubt this version will have any more than that...

Cars: They dont reuse car models. Even if the cars are close, they model them properly. GT4 is an upgrade, not an expansion pack. From what I heard, read (interviews included) GT4 to PS2 is what GT2 was to PS1: lots upon lots of cars and major improvements. GT2 had at least 600 individual cars, and yes, each one drove differently. Even though GT3 has fewer cars, there are noticeable improvements as compared to the GT2 physics model.

Next, GT3 is not arcade. If you want an arcade game then see NFS4. NFS4 is considered arcade. GT3 is considered a simulation.

Now, my only wish for GT4 would be that they finally let the cars flip over onto the roof. Realism is a bit spoiled when the car can only tilt to about 40 degrees max before plopping back onto the wheels.

johnie990
05-06-2003, 07:28 PM
Looks exactly like GT3. I bet that GT4 won't have anything new over GT3 except a couple of new tracks (this Pikes Peak style rally track is the one) and some more textures for the Supra, the Lancer and the NSX.

As for the rumors about 1000 cars in the game (or something like that) here is what I think:
In the NFS4 HOF on this site we have 70 quality cars with mesh (IMO) better than GT3 and with features like dashes, damage, upgrades that GT3 lacks. If we add some quality cars that aren't in the HOF yet and count count the upgrades as individual cars we have at least 100 high quality cars. Let's suppose we had 10 different racing textures for each car. 10x100=1000 cars!!! You see, it's not that hard to create 1000 cars for a game!!! ;-) So it's not a very big deal that GT4 will have so many cars because they will be pretty much the same.

As for the tracks!!!
Let's see how many tracks NFS4 had (only original EA tracks). We have 19 basic tracks. But every track can be mirrored, reversed, weather, night. So we have 2x2X2X2X19=304 tracks!!!! That's the way GT3 (and propably GT4) counts the tracks and it won't be able to reach that number!!!

Long Live NFS4!!!

OK GT3 had great graphics (but NO skidmarks!!! :twisted:) and GT4 will for sure. But IMO this isn't enough for a game. Let's wait till E3. I hope that GT4 will be a true upgrade with better handling (the most important for me), more true physics (GT3 is too arcade and is too easy so I get easily bored), better gameplay, with ferrari, porsche, lambo, with damage, dashes, with better AI and many more... Guess I am asking to much.

Tracks: What you say is not true. Although the GT series has used mirrored or reversed tracks, they are not included in the total track count. BTW, in GT3, there was only 1 or 2 tracks with weather, so I doubt this version will have any more than that...

Cars: They dont reuse car models. Even if the cars are close, they model them properly. GT4 is an upgrade, not an expansion pack. From what I heard, read (interviews included) GT4 to PS2 is what GT2 was to PS1: lots upon lots of cars and major improvements. GT2 had at least 600 individual cars, and yes, each one drove differently. Even though GT3 has fewer cars, there are noticeable improvements as compared to the GT2 physics model.

Next, GT3 is not arcade. If you want an arcade game then see NFS4. NFS4 is considered arcade. GT3 is considered a simulation.

Now, my only wish for GT4 would be that they finally let the cars flip over onto the roof. Realism is a bit spoiled when the car can only tilt to about 40 degrees max before plopping back onto the wheels.


For the tracks we have a standard and reversed version and they count as different tracks. And there are no day, night, weather options.

For the cars they definetely reuse meshes. For example after creating Honda S2000 they create the Spoon Sports and the Mugen. And also we have 10 different paintjobs for the EVO(eg Mine's version), the Subaru etc and they count as different cars.

I totally agree with the last paragraph. The cars should flip onto the roof. This proves that GT3 physics are a joke and is not a simulation. Or better since it is impossible for a game to be a simulation GT3 doesn't feel real. But it's not only that. When you crash in GT3 nothing happens. Your car doesn't get damaged and you lose a tiny bit of you speed. How can that be realistic!!! NFS4 is much realistic than that.

I have driven both GT3 and NFS4 with a steering wheel and I can assure that NFS4 physics (at least for some cars) feel better to me and it is much more fun and challenging to drive. I found GT3 way to easy to beat. The only difficult thing in GT3 is the huge career mode but it's not hard to win races, it is just that they are too many of them. IMO GT3 is too repetive.

Sorry for the negative comments on GT3 but it's a game I regret buying. I know I am the minority since most people believe GT3 is the greatest racing game and I respect their opinion. IMO GT4 will be pretty much the same but it's too early and better wait to see. I just wanted to say what I think so that to prevent people who have the same complaints as me from buying it.

S13DRIFTSPEC
05-07-2003, 06:08 AM
NFS4 more realistic than GT3?!?! ha ha ha ha ha...

1 more freaking week... Don't you hate waiting? :x

jellybeard999
05-07-2003, 06:22 AM
I heard there were going to be bodykits, NOS, painthjobs, and other new tuning features to add to your car in GT4. I hope that there are some better new tracks in GT4, and the old ones from GT. The rally physics also need tweaking IMO, the racing physics were perfect IMO. Except some cars were really bad in the game but awesome in real life, the Zonda, Elise, etc and these need tweaking. More car companies would be better and some used cars for ALL companies, such as Escort Cosworths, Peugeot 205 GTIs, RS200s, Lancia Stratos', Porsche 959's (if theres an RUF version), BMW M3s, BMW M5s, etc.

CodeRed
05-07-2003, 03:33 PM
For the tracks we have a standard and reversed version and they count as different tracks. And there are no day, night, weather options.

For the cars they definetely reuse meshes. For example after creating Honda S2000 they create the Spoon Sports and the Mugen. And also we have 10 different paintjobs for the EVO(eg Mine's version), the Subaru etc and they count as different cars.

I totally agree with the last paragraph. The cars should flip onto the roof. This proves that GT3 physics are a joke and is not a simulation. Or better since it is impossible for a game to be a simulation GT3 doesn't feel real. But it's not only that. When you crash in GT3 nothing happens. Your car doesn't get damaged and you lose a tiny bit of you speed. How can that be realistic!!! NFS4 is much realistic than that.

I have driven both GT3 and NFS4 with a steering wheel and I can assure that NFS4 physics (at least for some cars) feel better to me and it is much more fun and challenging to drive. I found GT3 way to easy to beat. The only difficult thing in GT3 is the huge career mode but it's not hard to win races, it is just that they are too many of them. IMO GT3 is too repetive.

Sorry for the negative comments on GT3 but it's a game I regret buying. I know I am the minority since most people believe GT3 is the greatest racing game and I respect their opinion. IMO GT4 will be pretty much the same but it's too early and better wait to see. I just wanted to say what I think so that to prevent people who have the same complaints as me from buying it.

Ok. Look at it this way: NFS4 is made for the KEYBOARD. That is why its so challenging to drive with a steering wheel. I noticed that with every non-sim game.... As for GT3, it uses VERY realistic physics to make the cars respond the way you would expect them to, that is why it seems so easy to drive.

Also, GT3 has aerodynamics in built into its engine. Therefore, cars react in response to the air around them, like if its a car with a huge wing it will noticeably ride lower at fast speeds and ride higher when driving slow. And in NFS? Every car drives like a dune buggy, and when you hit bumps you either fly or the car rocks back and forth front to back, while in GT3 your car either absorbs the bump accordingly or if it is going fast enough it will fly far, the faster it goes the farther it flies, and when it lands, the suspension soaks up the bump instead of rocking front and back like in NFS4.

Can you upgrade cars in NFS4 in any way you like, not to just the 4 preset upgrades? Like adding a turbo and slicks but no weight reduction? Is the flywheel fully included in the car model, like do cars really rev faster or slower in NFS4?

Then, can you really drift in NFS4? Can you control your car in such a way that it slides nearly sideways and then you can recover it whenever you want? The cars in NFS4 no matter how advanced the CARP may be, they still power understeer all the time. Can you ever spin out from taking a turn too fast? Can your car do power oversteer drifts in NFS4? No.

Sure, there may be more realistic RACING sims out there, like Grand Prix Legends (the ultimate sim IMO)... But do those same RACING sims let you drive and upgrade street cars? And race them against other street cars?

BTW, the Mugen S2000 has a bodykit that is quite quite different from the stock S2000. Just look for it online, or check out DG-R's Mugen S200 for NFS4. And compare it to the stock S2000 we also made. That is the same with the S2000's in GT3.

johnie990
05-07-2003, 07:42 PM
Ok you are propably right about the physics involved in NFS4 and GT3.
But sorry I can't accept that GT3 is a simulation. IMO both are arcade games with NFS4 being more arcade and more fun to drive. About the keyboard in NFS4 I can't drive with the keyboard, I keep on hitting on walls but when I use the steering suddenly the game becomes more realistic and I am able to drive to the edge for as long as I want without crashing. And every cars feels different. I have dowloaded cars with understeer, oversteer, neutral behavior, cars with very strong brakes and every one feels different. Especially Martin Leps's cars have a unique carp.txt that makes the steering (with the steering wheel) feel very realistic and they don't get airborn as the other cars. I am not suggesting that NFS4 is a simulation, I know it is arcade I just say that despite it's age it is a great game.

About GT3.. I go faster in Special Stage routes when I use the wall of the track to steer!!!! And in Cote d' Azur it's not a big deal to crash!!! And in the oval speedway the last turn where you should decrease your speed I don't!!! I just stick to the outside wall, keep the throttle full, I don't the steering wheel and I make a lot faster lap times and I pass easily all the oponents!!! This king of gameplay is arcade for me. Try to do that in simulation games like GPL or GP3 or 4. Or even try to do that in the NFS series with damage off. Your car won't get damaged and you will loose all your speed.

The option for weight reduction, turbo's, flywheels are very nice but IMHO they don't make GT3 ''the real driving simulation''. NFS5 offers the same features and IMO it's way better than GT3.

About the meshes the Honda S2000 and the Mugen have at least 80% of the mesh the same.

Anonymous
05-07-2003, 07:47 PM
those pics arent be renders. they are ingame pics.

btw. did that game mentioned release same time as Playstation 3?

CodeRed
05-07-2003, 07:51 PM
Ok you are propably right about the physics involved in NFS4 and GT3.
But sorry I can't accept that GT3 is a simulation. IMO both are arcade games with NFS4 being more arcade and more fun to drive. About the keyboard in NFS4 I can't drive with the keyboard, I keep on hitting on walls but when I use the steering suddenly the game becomes more realistic and I am able to drive to the edge for as long as I want without crashing. And every cars feels different. I have dowloaded cars with understeer, oversteer, neutral behavior, cars with very strong brakes and every one feels different. Especially Martin Leps's cars have a unique carp.txt that makes the steering (with the steering wheel) feel very realistic and they don't get airborn as the other cars. I am not suggesting that NFS4 is a simulation, I know it is arcade I just say that despite it's age it is a great game.

About GT3.. I go faster in Special Stage routes when I use the wall of the track to steer!!!! And in Cote d' Azur it's not a big deal to crash!!! And in the oval speedway the last turn where you should decrease your speed I don't!!! I just stick to the outside wall, keep the throttle full, I don't the steering wheel and I make a lot faster lap times and I pass easily all the oponents!!! This king of gameplay is arcade for me. Try to do that in simulation games like GPL or GP3 or 4. Or even try to do that in the NFS series with damage off. Your car won't get damaged and you will loose all your speed.

The option for weight reduction, turbo's, flywheels are very nice but IMHO they don't make GT3 ''the real driving simulation''. NFS5 offers the same features and IMO it's way better than GT3.

About the meshes the Honda S2000 and the Mugen have at least 80% of the mesh the same.

Well, if you play by the rules, than GT3 is more realistic. In NFS4 you can always add NOS in the CARP and pass every single car by downshifting into reverse. Also, just about every car on every track in NFS4 can be driven by holding down the accelerator button throughout the whole race pretty much without braking. And in GT3 if you try that, you wont get too far...

In NFS4 if you try riding the walls the car will flip randomly and then set itself on fire (damage or no damage). Then you press R to reset the car, the fire stops, and off you go as if nothing happened! At least if you touch the walls in GT3 your car doesnt randomly do barrel rolls and set itself on fire... And then it will be quite hard to catch up again. In NFS4 all it takes is some very carefully timed turns (finger on the forward button 100% of the time) and you can catch up to and pass the AI cars.

And, well, in NFS4, there is no such thing as front wheel drive or four wheel drive... Every car has to be rear wheel drive. That is a big no-no and IMO it certainly makes the game even worse.

EDIT: Also, depending on your angle and speed, etc. in GPL you can also ride the walls quite easily...

And Groundshaker, PS3 has been delayed till 2007 and GT4 is planned to be released sometime around Christmas this year...

OZ
05-09-2003, 02:36 AM
Those pics aren't definatly renders, to way many cars on pic and the cars. For the people who thinks it's to early to release ingame pics, the producers of the GT4 have been working on it since the GT3 producing, we can say that both GT3 and GT4 have been started their productions at the same time. Although it's definatley too early to talk about gameplay issues and simulation vs. arcade gameplay.

and IMO the GT series ARE DEFINATELY SIMULATION GAMES! I stick with Gleb's opinion :angry: I rather play any GT game in a 10" Tv set with phone speakers than play NFS6 (the actual contestant to the GT3/GT4) in a plasma tv with a dream theater :|

johnie990
05-09-2003, 05:13 AM
I respect the opinion of the majority but I will stick to mine.

About the photos, they are definetely not renders (except the viper) and they look awesome. But GT3 looked also awesome. I mean the graphics are great but not greater than GT3. Judging from the photos graphics are on paar with GT3. I hope we will have suprizes in E3.

S13DRIFTSPEC
05-14-2003, 05:48 PM
More new pics this time demo pics from E3.


http://forum.granturismo.com/showthread.php?s=&threadid=78821

Venom
05-14-2003, 06:03 PM
More new pics this time demo pics from E3.


http://forum.granturismo.com/showthread.php?s=&threadid=78821
OMG! 8O I see quite a few old cars are in the game. I am amazed they have the Prowler and Pontiac in the game.

Jayboi
05-14-2003, 06:04 PM
I'm suprised about the muscle cars 8O

Its looking very crazy

2FaST4EA
05-14-2003, 06:07 PM
I own all GT series and IMO GT3 i like the most, why cuz everithing has improved "grafix, the way you feel each cars etc." so i'm sure that GT4 will be even better. so just wait and after it comes out than you can speculate.