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| Track Editing Discussion Post your NFS Track Editing Projects, questions, Tips and answers Here. |
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#1 |
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Junior Member
Join Date: Mar 2009
Posts: 34
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I tried to make a new track a few years ago, but gave up. The track didn't looked good, even after I spend many hours on it. But after I saw the improvement of the EP3 tracks, I thought it's time for a second try.
The track got a complete new shape, I started with makin a circle with T3ED. The next step was replacing textures. There already 60-70 % new, it looks very different now. Now I'm going to replace more textures and add new stuff. Here's a preview of it : NFSHS JimDs Trackpreview 2009 03 12 on youtube |
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#2 |
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F1 enthusiast
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Very nice textures.
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Uberschall 8 rocks! Waiting for WTR.
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#3 |
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EP3 Team & IPL Addict
Join Date: May 2006
Location: Ontario, Canada
Posts: 357
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Hi JimD !
Very nice track by the looks of it. ![]() Any chance of a beta test run for those of us who are interested? ![]() Welcome to NFSCars. ![]()
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#4 | |
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Junior Member
Join Date: Mar 2009
Posts: 34
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Quote:
![]() To NFSCars : I registered here years ago using JimDiabolo. But I never got the activation mail, therefore I wasn't allowed to post here. Now I used another name & email. ![]() |
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#5 | |
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EP3 Team & IPL Addict
Join Date: May 2006
Location: Ontario, Canada
Posts: 357
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Quote:
I just need to get the school year done first ![]() I can also send you some of the tools I used - Gammaray's incomplete FRD tool is good for adding lights and special effects (which are treated by T3ED exactly like lights I think) and there's a good editor (and tutorial) for camera editing. I always found camera editing to be weird though, there's always surprises in the way the camera behaves that I could not understand.
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#6 |
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aka "John"
Join Date: Feb 2006
Location: lol
Posts: 418
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This track looks like it's going to be awesome. I'm looking forward to seeing more.
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#7 |
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Junior Member
Join Date: Mar 2009
Posts: 34
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Here's a updated trackpreview, where I drove in the other (forward) direction. From start to the tunnel I'm finished now.
But it's just about 35 blocks of the track. ![]() |
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#8 |
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aka "John"
Join Date: Feb 2006
Location: lol
Posts: 418
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Sweet, the track looks awesome!!! I don't think I've ever made anything that looks that good before. Keep it up!!!!!
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#9 | |
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Bayerische Motoren Werke
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Looks damn nice man... Keep it up!
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#10 |
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EP3 Team & IPL Addict
Join Date: May 2006
Location: Ontario, Canada
Posts: 357
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Very cool
![]() I can't wait to drive it ![]()
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#11 |
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Junior Member
Join Date: Mar 2009
Posts: 34
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I got the next blocks of my track ready. It is the most modified part of the track so far. It took many hours till it reached this state. But I thought the track needs something special. You can have a look on here :
http://www.youtube.com/watch?v=tNuS3fG0_1c |
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#12 |
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EP3 Team & IPL Addict
Join Date: May 2006
Location: Ontario, Canada
Posts: 357
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That's awesome!
I like how you did the road around the pond and the divided road ![]()
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#13 |
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Overrated Rockstar
Join Date: Nov 2007
Location: Poland
Posts: 187
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That looks great.
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Looks like Rocky Pass, eh? My band's NEW Myspace address: www.myspace.com/mindsedgepl |
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#14 |
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BGR
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This track is unbelivable, it doesn't look at all like NFS HS! Very nice work, man
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#15 |
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F1 enthusiast
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Very very big difference with nfshs tracks. :d
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Uberschall 8 rocks! Waiting for WTR.
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#16 | |
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Junior Member
Join Date: Mar 2009
Posts: 34
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Quote:
![]() Is this good or bad ![]() |
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#17 |
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F1 enthusiast
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Of course it is good.
![]() Not only good, but AWESOME!
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Uberschall 8 rocks! Waiting for WTR.
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#18 |
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Junior Member
Join Date: Mar 2009
Posts: 34
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I've finished the next part of my track.
You can have a look here :JimDs track - Behind the lake I'm not sure what to do with the last segment that's missing. The track shape has already been changed, together with most textures. Except the houses which still look like the original track. Maybe I find some new textures for them or I just delete some of them. ![]() |
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#19 |
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BGR
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Wow, so detailed... the rotating wind generators, the smoke coming from that one house's chimney.
Simply Amazing! Awesome track. Whatever you do with the last segment of the track, I think it will still be amazing .By the way, how did you make those rotating wind generators? They look really cool in the sunset. |
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#20 |
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aka "John"
Join Date: Feb 2006
Location: lol
Posts: 418
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#21 | |
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Junior Member
Join Date: Mar 2009
Posts: 34
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Quote:
I first had 8 pictures, I thought frames go from 0 to 7. But the last one wasn't shown So I had to change them again. Sadly we can't make a real animation, like the plane in hometown. Or can we ? ![]() |
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#22 |
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aka "John"
Join Date: Feb 2006
Location: lol
Posts: 418
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It's still a mystery. If animated objects appeared in T3ED, then it would be possible, but unfortunately, they don't. Perhaps Nappe1 (Lasse) will release a new version T3ED in the future that allows you to edit/create animated objects.
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#23 | |
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F1 enthusiast
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Quote:
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Uberschall 8 rocks! Waiting for WTR.
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#24 |
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EP3 Team & IPL Addict
Join Date: May 2006
Location: Ontario, Canada
Posts: 357
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Looking good JimD
![]() I can't wait for this one to be finished! You seem to make much more progress than I do ![]() In the case of NFS4, they are all contained within the FRD file. T3ED just doesn't show them.
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#25 | |
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Junior Member
Join Date: Mar 2009
Posts: 34
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Quote:
![]() I hope to finsh my project before we have our next Team GER meeting. That is usually at the end of summer. ![]() Last edited by GER_JimD; 06-10-2009 at 11:19 AM. |
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#26 |
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Junior Member
Join Date: Mar 2009
Posts: 34
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Just to prove I'm still working on my track, here's a photo of my latest addiction.
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#27 |
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BGR
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Looks so nice and smooth. Can I touch?
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#28 |
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Junior Member
Join Date: Mar 2009
Posts: 34
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A friend of mine made Slide & Vidwall pictures for my track. Doesn't that look nice ?
![]() Thanks Ben ! ![]() |
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#29 |
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Camaro lover ^^
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Nice track! It looks like it's more of a high-speed track because I can't see any narrow or sharp turns. Am I right?
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#30 |
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F1 enthusiast
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You are making it for a long time. Your track is perfect! PERFECT!!!!!! Can't wait. XD
__________________
Uberschall 8 rocks! Waiting for WTR.
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#31 |
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Junior Member
Join Date: Mar 2009
Posts: 34
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#32 |
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EP3 Team & IPL Addict
Join Date: May 2006
Location: Ontario, Canada
Posts: 357
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Very nice work on the track, Jim
![]() Tell Ben nice work on the loading screen and vidwalls ![]()
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#33 |
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Junior Member
Join Date: Mar 2009
Posts: 34
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Here is a replay of a Hot Pursuit race on my track with night & weather.
![]() http://www.youtube.com/watch?v=rYvFbKqXZs4 There is no own night version (no trn.frd), but I think I can live without. ![]() |
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#34 |
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EP3 Team & IPL Addict
Join Date: May 2006
Location: Ontario, Canada
Posts: 357
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So I understand that it's finished?
If so, where can I download it? ![]()
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#35 |
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Junior Member
Join Date: Mar 2009
Posts: 34
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I'm currently doing some small changes like the signs and some polygon flags. But after I gave up fixing the AI line, there insn't much more to do. Download will be here soon. (1-2 weeks I guess.)
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#36 |
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NFS Old-Schooler
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Woah awesome track!!!
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NFS1-PSX,PC(SE) ; NFS2-PSX,PC(SE) ; NFS3HP-PC,PSX ; NFS4HS-PC,PSX ; NFS5PU-PC,PSX ; NFS6HP2-PC ; NFS7UG-PC ; NFS9MW-PC |
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#37 |
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Outdoor Miner
Join Date: Nov 2008
Location: Map Ref. 41°N 93°W
Posts: 780
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How's the track's AI, by the way? I hope it will be challenging enough in single-player mode? Some custom tracks s/a the Mystic Peaks remake or the otherwise excellent Autobahn are simply unplayable due to the AI going berserk.
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#38 |
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'SHO' time
Join Date: Aug 2008
Location: Land of the Free
Posts: 71
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Sweet track man! I wish I know how to create a track from scratch.
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The Ford Taurus SHO is back, with 365 horses. |
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