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| View Poll Results: Did this help at all? | |||
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53 | 43.09% |
| A little |
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45 | 36.59% |
| No |
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25 | 20.33% |
| Voters: 123. You may not vote on this poll | |||
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#1 |
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NFSCars Mod <3 Kayla
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Table of Contents: 1. Programs Needed-> A. Zmodeler -> B. A Suitable Paint Program(Paint Shop Pro/Photoshop) 2. Blueprints -> A. Choose your car you want to model -> B. Search for Blueprints -> C. Cutting/Sizing Blueprints 3. Your Car -> A. Referance Pics -> B. Other Referance Materials 4. Getting Started With Zmodeler -> A. Opening Zmodeler -> B. Loading Blueprints 5. Modeling your First Car -> A. Creating the First Part -> B. Extruding -> C. Expanding your Model -------- Tutorial: -------- FORWARD: 1. Programs NeededNote, In this tutorial, I am going to use a 2000 Nissan Cube Z10. http://www.nfscars.net/forum/attachm...achmentid=1918 -------- -> Zmodeler Zmodeler is a 3D Program created by a Man named Oleg. It is a fairly simple program, kinda easy to use. Download ZModeler 1.07b -- Visit Website -> A Suitable Paint Program(Paint Shop Pro/Photoshop) Although Neither of the programs are free, you can get a free trial of Paint Shop Pro at the Jasc Website, Photoshop, you can buy. Download PSP Free Trial -- Visit Corel Website -- Adobe Photoshop CS 2. Blueprints -> Choose your car you want to model, Or just use the one in this tutorial. Pick a car, plane, train, or anything you want to model -> Find your Blueprints Find the Bueprints you would like to use via Google or somewhere else. ->Recomendation: SMCars<- -> Cutting and Sizing your blueprints After you find the blueprints that you would like to use(or the one in this tut) it is time to cut them. 1. Open up your Paint Program 2. Open up your blueprints 3. Change to Selection Tool ->http://www.nfscars.net/forum/attachm...achmentid=1919 4. Select as close to the car's body as possible ->http://www.nfscars.net/forum/attachm...achmentid=1920 -> Do this for all views ->Cut Blueprints<- Back: http://www.nfscars.net/forum/attachm...achmentid=1921 Front: http://www.nfscars.net/forum/attachm...achmentid=1922 Left: http://www.nfscars.net/forum/attachm...achmentid=1923 Top: http://www.nfscars.net/forum/attachm...achmentid=1924 3. Your Car Search Google(http://www.google.com) for referance pics and such. You will need these for an accuate car. 4. Getting Started With Zmodeler 1. Run the file zmodeler.exe. 2. Load your blueprints via: ->http://www.nfscars.net/forum/attachm...achmentid=1925 A. Click "Add" find all your blueprints(one by one) and load them into ZModeler. B. Find What view you are on, make sure the view you are on matches up with the viewport you are in. Do this for all views. 5. Modeling your First Car A) Make the first polys 1. In the main toolbox, on the Top View, Create -> Surfaces -> Flat - Draw some box in any shap/ form away from the roof. 2. Now to create the roof. Goto Create -> Faces -> Strip. - Click on that box you just created. - Create a strip of faces down the midline of the roof. (Around 5 Rows will work). - Delete the faces from the first box you created. - Moved the faces on the Z Axis, and the X Axis to line the vertices up. - You should now have something like this: http://www.nfscars.net/forum/attachm...achmentid=1926 B) Extrude the faces. 1. Goto the left view. 2. Modify -> Move on the Y axis 3. Move the polys to the ridgeline of the roof, line them up vertice on vertice, since it is the middle of the car. 3. Don't be afraid the move some vertices on the Z to get the curve of the roof right. - It should look like this on the left: http://www.nfscars.net/forum/attachm...achmentid=1928 4. Finish the roof, final should be like this: http://www.nfscars.net/forum/attachm...achmentid=1927 B) Now that that is done time to see what it looks like with both sides together. 1. Create -> Objects -> Copy on the X Axis - copy the first half 2. Modify -> Mirror on the X Axis - mirror the second half 3. Modify - > Reorient - reorient the second half 4. Modify -> Move - Move the second half so it barley overlaps the first. 5. Goto the 3D view, you will have something like this: http://www.nfscars.net/forum/attachm...achmentid=1917 Congrats, you have made a roof. Now create the rest of the car using these techiques.Copyright 2005 TCI TwIzTiD Version 0.5.3
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TwIzTiD - Former NFSCars Super Moderator You can't always get what you want. If that's the case, get two. ![]() Last edited by TwIzTiD; 04-04-2005 at 04:44 PM. |
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#2 |
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NFSCars Mod <3 Kayla
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Also note, If you cannot see the Images, please post a reply and I will fix it asap.
Thanks to J Design, Vieable images coming soon.
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TwIzTiD - Former NFSCars Super Moderator You can't always get what you want. If that's the case, get two. ![]() Last edited by TwIzTiD; 02-19-2005 at 02:23 PM. |
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#3 |
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NFSCars Mod <3 Kayla
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Picturestwo
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TwIzTiD - Former NFSCars Super Moderator You can't always get what you want. If that's the case, get two. ![]() |
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#4 |
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NFSCars Mod <3 Kayla
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picturesthree
Pictures now up.
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TwIzTiD - Former NFSCars Super Moderator You can't always get what you want. If that's the case, get two. ![]() Last edited by TwIzTiD; 02-19-2005 at 02:35 PM. |
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#5 |
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Member
Join Date: Jan 2009
Posts: 3
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zModeler gave me a trojan T________________________________________________T
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#6 |
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DICKtator in CHARGE
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if you downloaded it from the zmodeler site, is highly unlikely that you would get a trojan from it. If you got it from other sources other than the zmodeler site, i can say you are risking yourself without a reason to it.
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#7 |
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Member
Join Date: Jan 2009
Posts: 3
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i got it from the xmodeler site.
zmodeler *sorry for the double post Last edited by OZ; 01-08-2009 at 03:20 PM. |
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#8 |
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Mø§tËÐwÅ®Ðø1
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i dont get how to make the blueprints come up
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#9 |
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Junior Member
Join Date: May 2009
Posts: 1
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Hi,
at the point (in Zmodeler) when i click "add" and pick the blueprint it shows the name of it in the list but i can't see it, or if i click "OK" afterwards (for the selected name) it doesont show the blueprint as a background either. Could someone help?I've got no idea whats wrong, but i'd really like to make my own cars aswell. |
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#10 |
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Muscle Head
Join Date: Apr 2009
Location: Fiery pits of Hell itself
Posts: 413
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^ You have everything here.
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Tuning a car is a matter of taste. Ricing is beyond tastelessness.
Anti-Ricing Gangster--someone who'll make you eat your own rice! My garages |
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#11 |
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Mr.Opel
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iI have the same problem as josh1221, I click add, then OK and it doesn't display the blueprint, but when I add another image, it works.Why?
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Please visit my forum! ![]() Intel® Core 2 Duo E8400@3.00 ghz nVidia Geforce 9400 512 mb VRAM 4 gb RAM 500 gb HDD Last edited by victor1; 07-29-2009 at 08:50 AM. Reason: mistake |
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#12 |
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ThE KiLLeR
Join Date: Mar 2009
Location: in Chicago
Posts: 114
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wat zm you have?
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#13 |
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\/ The Dark Destroyer \/
Join Date: Jun 2009
Location: On Earth
Posts: 196
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how do you convert them to mw then
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All credits go to GT5 for this amazing sig, Thanks GT5!
![]() |Anti-Rice Gangster|Lamborghini Rules|My Albums| The speedometer indicator at the end...... I like it this way |
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#14 |
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Mø§tËÐwÅ®Ðø1
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Segeant Cross will impound your riced cars even if you can pay your fines. Anti-RICE Gangster
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#15 |
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Modder
Join Date: May 2009
Location: Germany, Fürth
Posts: 7
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@Most Edwardo1
@josh 1221 @victor The piczure must be a bitmap
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---Toby--- |
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#16 |
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The car DesIgn3r
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How to convert NFS U2 cars for MW ??
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The best car of all time
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