How to rotate the flames in need for speed pro street?

June 13, 2017, 11:18 a.m.
Hi can anyone tell me how to rotate the flames?
June 13, 2017, 3:18 p.m.
Hi. It can be done by changing rotation in mpoints.txt

X Y Z
0.0 0.0 0.0

If exhausts are in car side skirts, you should change the X number (For left: -45.0 0.0 0.0 and For right: 45.0 0.0 0.0, If I didn't mistake) or change rotation of the mount point in ZModeler, instead.
June 13, 2017, 6:47 p.m.
[font=Roboto-Regular, HelveticaNeue, Arial, sans-serif]Thank you very much Mnaeemi777[/font]
June 13, 2017, 7:53 p.m.
There is no mpoints.txt in NFSPS. Everything needs to be set in the model , and it's materials.

You need to create a cube in Zmodeler for creating a mountpoint ( it is convenient to create it where you want to see the flame ) , then you must assign this material to it :

" %_KIT00_BASE@Y=-90.0 " if you'll place all the exhausts ( stock , autosculpt , kits and bodykit ) at the same place , or as " %_KIT00_BUMPER_REAR@Y=-90.0 " thus making it dependent of the kit that will be installed.



EDIT : Read the tutorial please , it has a note about the effects such as the exhaust flames and such.

Tutorial : http://www.nfscars.net/forums/topics/nfs-prostreet-modding-tutorial/44218/1/#post-638853
June 14, 2017, 1:03 a.m.
Hasn't NFS PS mod tools, mpoints.txt?
June 14, 2017, 10:37 a.m.
Hasn't NFS PS mod tools, mpoints.txt?MNaeemi777



Nope. you need to edit that in the materials.
June 14, 2017, 10:48 a.m.
Nope. you need to edit that in the materials.Ti-Sonic
Well, it's better and easier. Thanks. :)

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