NFS Underground: mSE (m2011 v2.0)

Jan. 7, 2017, 3:47 p.m.

Update for m2011 mod which called mSE announced. Stay tuned!

Page on

2n61e.jpg 2n61f.jpg
2n61g.jpg 2n61h.jpg
2n61i.jpg 2n61j.jpg 2n61k.jpg 2n61m.jpg 2n61n.jpg 2n61o.jpg 2n61z.jpg 2n61A.jpg 2n61C.jpg 2n61D.jpg 2n61E.jpg 2n61F.jpg 2n61G.jpg 2n61H.jpg 2n61J.jpg 2n61K.jpg 2n61U.jpg 2n61V.jpg 2n61W.jpg 2n61X.jpg 2n61Y.jpg
Jan. 8, 2017, 9:32 a.m.
seems nice, but will the game be glitchy (geometry dissapearing) because of UG1's poly amount limit?
Jan. 8, 2017, 2:35 p.m.
Thanks! Tested in many different scenes with heavy models - objects displayed properly.
Nov. 12, 2017, 2:34 p.m.
waiting 4 it , keep up gr8 work man <3
Nov. 13, 2017, 6:07 a.m.
Nice one!
Nov. 13, 2017, 1:16 p.m.
Saw it on ModDB before. It's a huge improvement indeed , it also seems that you got a way to avoid ghosting cars - bad memory management issue. Keep it up :)
Jan. 24, 2018, 9:10 a.m.
Is this possible, to reupload old version of this mod? I want to testing this :D

Search Forums

Active Topics


You currently have no notifications.

{[{ notification.title }]}

{[{ notification.created|timeAgo:'MM/dd/yyyy' }]}
{[{ notification.sender.display_name }]}
older notifications mark all as read
{[{ shout.created|timeAgo:'MM/dd/yyyy' }]}