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April 26, 2021, 9:23 p.m.
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last update April 18, 2024, 3:26 a.m.
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last update April 18, 2024, 3:26 a.m.
2012 Hyundai Azera
Need For Speed Hot Pursuit
Author
CallmeBK
more by CallmeBK
more by CallmeBK
Photos
Description
Here is my one hit wonder! I've always wanted to know how to make a mod car for Need for Speed III: Hot Pursuit from scratch. So I decided to make the car I drive in real life. I had a ton of fun learning this process and I want to share the fruits of my labor with you all.
Poly count: 15,154
VEG's modern patch recommended.
P.S. Stay tuned for a "Making a NFS 3 Mod Car" tutorial where I explain the entire process from start to finish. So far it is over 200 pages (yes lots of pictures).
Enjoy!
Edit:
Poly breakdown
3D handles - 192 polies each (768 total)
3D headlights - 657 polies each (1,314 total)
3D grill - 688 polies
3D lower grill - 284 polies
3D sharkfin - 446 polies
3D tailpipes - 259 polies each (518 total)
3D wheel/rims - 1,189 polies each (4,756 total)
Rest of body - 6,380 polies
Edit2: Fixed opponent engine sound.
Poly count: 15,154
VEG's modern patch recommended.
P.S. Stay tuned for a "Making a NFS 3 Mod Car" tutorial where I explain the entire process from start to finish. So far it is over 200 pages (yes lots of pictures).
Enjoy!
Edit:
Poly breakdown
3D handles - 192 polies each (768 total)
3D headlights - 657 polies each (1,314 total)
3D grill - 688 polies
3D lower grill - 284 polies
3D sharkfin - 446 polies
3D tailpipes - 259 polies each (518 total)
3D wheel/rims - 1,189 polies each (4,756 total)
Rest of body - 6,380 polies
Edit2: Fixed opponent engine sound.
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