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Aug. 7, 2021, 10:26 a.m.
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last update April 25, 2024, 10:45 a.m.
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last update April 25, 2024, 10:45 a.m.
Honda Civic Si (EM1)
Need For Speed Carbon
Author
2000Blizzard
more by 2000Blizzard
more by 2000Blizzard
Photos
Description
The 2000 Honda Civic Si (EM1) has been made available to Need for Speed: Carbon through Ed. This car was converted and modified from Need for Speed: Underground. This took about half a year to make. I was experimenting with remastering low poly meshes. I learned a lot about topology, normals, and the subdivision modifier in Blender through this project.
Features
* 4 body kits
* 8 aftermarket hoods
* Roof scoops, spoilers
* LOD models
* Working on/off brake light textures
* Modelled interior
* Normal map for badging textures
* Damage
Future Updates
* Auto-sculpt parts
Changelog
version 2.0
*Fixed model inaccuracies
*Redesigned body kit #3
*New UV maps
*Fixed additional geometry issues
version 1.5
*Fixed geometry issues
*Changed handling
Installation
Notice: Before installation, make sure you have a working copy of Need for Speed: Carbon, VLTed v4.6, and Binary. Be sure to have Car Array Patch or NFS Unlimited installed, or else this mod will not work.
1)Extract contents out of this zip file
2)Run VLTed 4.6 as administrator and import (Crtl+I) Civic Si.nfsms
3)Save VLTed and run Binary as administrator
4)Click on "User" and select your NFSC installation folder.
You are done. Enjoy the mod.
Programs Used
* Blender 2.92
* GIMP 2.10.
* NFS VLTed 4.6.
* Ed v1.0.0.800.
* NFS CarToolkit v3.1
* NFS TexED v1.7
* NFS Performance Calculator by TerraSphere385
* Materialize by Bounding Box Software
* Binary by Maxhwoy
Credits
* Blender Foundation
* GIMP
* Wheelsage.com for reference photos and texture sourcing
* Google images for reference photos and texture sourcing
* EA Blackbox for the original model from Need for Speed: Underground and textures from ProStreet
* NFS360 for CarToolkit, VLTed, and TexEd
* nlgrzgn for Ed
* Felixeur for helping with the VLTeD script
Features
* 4 body kits
* 8 aftermarket hoods
* Roof scoops, spoilers
* LOD models
* Working on/off brake light textures
* Modelled interior
* Normal map for badging textures
* Damage
Future Updates
* Auto-sculpt parts
Changelog
version 2.0
*Fixed model inaccuracies
*Redesigned body kit #3
*New UV maps
*Fixed additional geometry issues
version 1.5
*Fixed geometry issues
*Changed handling
Installation
Notice: Before installation, make sure you have a working copy of Need for Speed: Carbon, VLTed v4.6, and Binary. Be sure to have Car Array Patch or NFS Unlimited installed, or else this mod will not work.
1)Extract contents out of this zip file
2)Run VLTed 4.6 as administrator and import (Crtl+I) Civic Si.nfsms
3)Save VLTed and run Binary as administrator
4)Click on "User" and select your NFSC installation folder.
You are done. Enjoy the mod.
Programs Used
* Blender 2.92
* GIMP 2.10.
* NFS VLTed 4.6.
* Ed v1.0.0.800.
* NFS CarToolkit v3.1
* NFS TexED v1.7
* NFS Performance Calculator by TerraSphere385
* Materialize by Bounding Box Software
* Binary by Maxhwoy
Credits
* Blender Foundation
* GIMP
* Wheelsage.com for reference photos and texture sourcing
* Google images for reference photos and texture sourcing
* EA Blackbox for the original model from Need for Speed: Underground and textures from ProStreet
* NFS360 for CarToolkit, VLTed, and TexEd
* nlgrzgn for Ed
* Felixeur for helping with the VLTeD script