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1964 Fury
Need For Speed Hot Pursuit 2
Author
rockeroller
more by rockeroller
more by rockeroller
Photos
Description
1964 Plymouth Fury
by ROCKEROLLER
Hello,
I extracted this car From HOTROD Garage To Glory. I then Blueprinted the car against perfect
photos of actual 1964 Plymouth Fury's. I refined the mesh and made many parts as required
since the original model was lacking in quite a few details.I also obtained factory measurements
and made sure the wheel base and width of this car were in factory dimensions.Some small parts are
from mafia 2 and dirt showdown cars.
For the wheel I started with Forza extractions, then modified the wheel mesh to appear exactly
as cragar ss wheels do.
I did not make any specific performance files , but if you like you might make your own performance files
using 1erick50's tool. The performance files I include are from a a stock game car in HP2.
known bug: I built the bone skeleton 3 times, but each time the reverse light and 3rd brake light bones appear
in wrong position. unknwon cause or correction
TOOLS USED
ZModeler
paint.net
Blender
Oiftool
OEdit
VivMagic
Gimp
Rick's tools
3dsimed
MicrosoftPaint
RwAnalyse
Forza Studio
(and perhaps some others I dont recall)
Thanks to:
Oleg, Arushan, Roadrunner software & Martin Collard for tools
GameModels.ru
If you would like to use this car in a game conversion drop me a line and let me know
rockeroller1@gmail.com
Dedicated to my Dad's memory.
by ROCKEROLLER
Hello,
I extracted this car From HOTROD Garage To Glory. I then Blueprinted the car against perfect
photos of actual 1964 Plymouth Fury's. I refined the mesh and made many parts as required
since the original model was lacking in quite a few details.I also obtained factory measurements
and made sure the wheel base and width of this car were in factory dimensions.Some small parts are
from mafia 2 and dirt showdown cars.
For the wheel I started with Forza extractions, then modified the wheel mesh to appear exactly
as cragar ss wheels do.
I did not make any specific performance files , but if you like you might make your own performance files
using 1erick50's tool. The performance files I include are from a a stock game car in HP2.
known bug: I built the bone skeleton 3 times, but each time the reverse light and 3rd brake light bones appear
in wrong position. unknwon cause or correction
TOOLS USED
ZModeler
paint.net
Blender
Oiftool
OEdit
VivMagic
Gimp
Rick's tools
3dsimed
MicrosoftPaint
RwAnalyse
Forza Studio
(and perhaps some others I dont recall)
Thanks to:
Oleg, Arushan, Roadrunner software & Martin Collard for tools
GameModels.ru
If you would like to use this car in a game conversion drop me a line and let me know
rockeroller1@gmail.com
Dedicated to my Dad's memory.