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NFS-TexEd 0.9.0
NFS-TexEd 0.9.0Report
-
Author:
dav_POLAND (View Profile)
more by this author -
Game:
NFS: Undercover
more by this game -
File Size:
432.05 KB
view file contents - Added: 3/2/2009 9:28 AM
- Downloads: 1707 (25 this week)
- Views: 6366 (73 this week)
- Uploaded By: dav_POLAND
- Approved By: RedTwentyFour
Download Links
Description
NFS-TexEd 0.9.0
by dav_POLAND (nfsu360) (nfsu360@gmail.com)
http://code.google.com/p/nfstools
Report any bugs or suggestions.
This tool requires D3DX9_42.DLL.
You can download this from tool's main page.
NFS-TexEd it a texture archive viewer/editor for:
NFS Underground, Underground 2, Most Wanted, Carbon, ProStreet, Undercover.
Please ensure you make backups of all files you edit before you save.
-Using-
First recommended is associate archives with NFS-TexEd. Next
open selected archive and use functions from menu "Texture" to
manipulate textures inside into opened archive. There are
available functions: export and repleace texture.
Export is function which working when are selected checkboxes
but Replace works when is selected row into list. Replace
function automatically check primary texture parameters to
prevent from errors. When any texure has been changed, use "Save"
to save changes.
It is recommended to enable option "Create copy of archive with
extension .bak when save archive." from "Settings -> Others" menu.
-Source Code-
Full program and never versions are available at:
http://code.google.com/p/nfstools
-Legal-
This program is provided "as-is" without any implied warranty or support.
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how exactly does it work
Used it for ProStreet pre-tuned vinyl.
Perfect!
how can i chnge the size vinyl 1024 to 512 pixel.
cant find D3DX9_41.DLL.
EDIT: i found it
I am using NFS-TexEd, Dxtbmp and PS CS 2
i extact a file from texture.bin with NFS-TexEd (.dds)
after it i edit my texture wit PS CS 2 save as .dds
But NFS-TexEd didn't accept this format. it required .dxt1
after then i use Dxtbmp. İ extract a file dxt1 (.dds)
NFS-TexEd accepted this format.
But in game i can't see texture :(
For example: headlights ,doors, windows...
Sorry for Bad English.
I wait for your help.
where have you found it (the D3DX9_41.DLL.)?
Required files are in download list on home page:
http://code.google.com/p/nfstools/
thank you
Great tool, worked perfectly for me (did have to download the dll file though).
Just one little finishing touch you need to do. Edit the program so that the default place to export to (i.e. when exporting, the branch selected in the directory tree) is where the file was imported from, and after the first export, where the last export was to.
I can further explain this but I think you get what I mean.
Thanks for the tool, very useful.