Originally Posted by noise
Thnx, it's o.k. now. I seperated the sunprotector, so it's a convertible option.
Make sure to care for the parts order so you would still see the HB part trough it.
@Reight: Mapping in fce finish is propably the most inefficient way to do it. Besides, you're wasting a lot of space there. A simple two pixels wide texture would make you use like 5% of the space you used now.
Just an example for efficient mapping with a two pixels wide texture for stripes:
There's a lot of stuff you can do when you combine efficient modeling with efficient texture usage, and you will have to know such tricks to make good cars for HS