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Dec. 31, 2021, 9:53 a.m.
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last update April 29, 2024, 9:46 a.m.
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last update April 29, 2024, 9:46 a.m.
Mitsubishi Lancer ES
Need For Speed Carbon
Author
2000Blizzard
more by 2000Blizzard
more by 2000Blizzard
Photos
Description
The 2003 Mitsubishi Lancer ES is now available in Need for Speed: Carbon through Binary.
Features
*Working brakelight textures and markers
*Four body kits, spoilers, roof scoops, and 8 hoods
*Custom performance data
* Proper interior and textures with normal maps
* Custom secondary logo
* Scratches
* Dispatcher refers to this car as a Mitsubishi
Changelog
version 3.5
*Fixed geometry issues
*Fixed stock drifting issues
*Fixed model inaccuracies
version 3.0
*Added a new body kit
*Fixed model inaccuracies
*New UV maps
*Added Binary installation
*New performance data
version 2.0
*Fixed surfaces
*Added a new body kit
*Fixed textures
Installation
Notice: Before installation, make sure you have a working copy of Need for Speed: Carbon,
VLTed v4.6, and Binary. Be sure to have Car Array Patch or NFS Unlimited installed,
or else this mod will not work.
1)Extract contents out of this zip file
2)Run VLTed 4.6 as administrator and import (Crtl+I) Lancer.nfsms
3)Save VLTed and run Binary as administrator. Open "InstallerBinary.end".
4)Click on "User" and select your NFSC installation folder.
You are done. Enjoy the mod
5)Press Alt + U to unlock your game's files for modding.
6)Click on "Apply" on the lower right.
You are done. Enjoy the mod.
Programs Used
* Blender 2.8.
* GIMP 2.10.
* NFS VLTed 4.6.
* NFS CarToolkit v3.1
* NFS TexED v1.7
* Binary v2.80
Credits
*Blender Foundation
*GIMP
*Wheelsage.com for reference photos and texture sourcing
*Google images for reference photos and texture sourcing
*Goodboygamer for allowing permission and converting the car
*EA Blackbox for original model from Need for Speed: Underground
*NFS360 for CarToolkit, VLTed and TexEd
*maxhwoy for Binary
*CommunityMindedMiner for tips on how to use Blender.
*AlbinoBuffalo_80 for testing
Features
*Working brakelight textures and markers
*Four body kits, spoilers, roof scoops, and 8 hoods
*Custom performance data
* Proper interior and textures with normal maps
* Custom secondary logo
* Scratches
* Dispatcher refers to this car as a Mitsubishi
Changelog
version 3.5
*Fixed geometry issues
*Fixed stock drifting issues
*Fixed model inaccuracies
version 3.0
*Added a new body kit
*Fixed model inaccuracies
*New UV maps
*Added Binary installation
*New performance data
version 2.0
*Fixed surfaces
*Added a new body kit
*Fixed textures
Installation
Notice: Before installation, make sure you have a working copy of Need for Speed: Carbon,
VLTed v4.6, and Binary. Be sure to have Car Array Patch or NFS Unlimited installed,
or else this mod will not work.
1)Extract contents out of this zip file
2)Run VLTed 4.6 as administrator and import (Crtl+I) Lancer.nfsms
3)Save VLTed and run Binary as administrator. Open "InstallerBinary.end".
4)Click on "User" and select your NFSC installation folder.
You are done. Enjoy the mod
5)Press Alt + U to unlock your game's files for modding.
6)Click on "Apply" on the lower right.
You are done. Enjoy the mod.
Programs Used
* Blender 2.8.
* GIMP 2.10.
* NFS VLTed 4.6.
* NFS CarToolkit v3.1
* NFS TexED v1.7
* Binary v2.80
Credits
*Blender Foundation
*GIMP
*Wheelsage.com for reference photos and texture sourcing
*Google images for reference photos and texture sourcing
*Goodboygamer for allowing permission and converting the car
*EA Blackbox for original model from Need for Speed: Underground
*NFS360 for CarToolkit, VLTed and TexEd
*maxhwoy for Binary
*CommunityMindedMiner for tips on how to use Blender.
*AlbinoBuffalo_80 for testing